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こう、なんというか、水中で吐いた息の泡って大きいのも小さいのも混ざってる感じ

だと記憶してたので、その記憶を思い出すようにしながら口から出る泡を2パターンに分けてそれぞれのジオメトリノード設定を追い込んでいました。

Well, how should I put it... I remembered that bubbles from exhaled breath underwater seemed to mix both large and small ones, so I was recalling that memory while dividing the bubbles coming out of the mouth into two patterns and fine-tuning the geometry node settings for each.



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margazerab

It's quite good, I like it! Make sure those are visible in a dark environnement too :o)

ふじはじめ

The challenge lies in making the bubbles visible even in dark areas, so I'm currently experimenting by tweaking various background settings and shader nodes.

margazerab

One option would be to bring them a bit silver reflection so it's still seen in the dark but can still be seen in the light too :)