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さてさて、3連休使ってblenderをいじり回した結果、33ドルの有料アセットで水中っぽさを出しつつ、カラーグレーディングとパーティクルをなんとかしてこんな感じのアニメーションができました。

Well, after spending three consecutive holidays playing around with blender, I managed to get an underwater look with the $33 paid assets, and with colour grading and particles, I was able to create an animation like this.

Here it is.

7080-8000

まだまだ泡のUVテクスチャとか、汁の出し方とか覚えたり考えたりする必要がありますが、楽しく進めていきたいと思います。

I still need to learn and think about the UV textures of the bubbles and how to get the juice out, but I want to enjoy the process.

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