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  • パーティクル・字幕スクリプトテスト.mp4

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今日は、unity側でパーティクルの追加と、動画編集側で水中動画には必須の潜水時間と深度のテロップを付けるスクリプトをガリガリと調べつつ書いておりました。

パーティクルは以前の作品で作っていたものがあったので流用でき、1時間半ほどで解決しました

ですが、Davinci Resolveで動的な数値変化のあるテロップを実現するためのスクリプトはLUAという初挑戦の言語だったため、文字列フォーマットのお作法がわからずちょっと苦労しました。

ついでにブラーフィルタも動画編集側でかけて画を馴染ませてみました。

Today's tasks are.

On the unity side, I added particles.

On the video editing side, I wrote a script to add dive time and depth tickers, which are essential for underwater videos, while doing a lot of research.

I had made the particles in a previous work.

I was able to use the particles that I had made in my previous work, and solved the problem in about an hour and a half.

However, the script to realise a message with dynamic numerical changes in Davinci Resolve was in LUA, a language I had never tried before, so I had a bit of trouble understanding the string formatting.

I also applied a blur filter on the video editing side to make the picture more familiar.

結果がこちら

Here are the results.

パーティクル・字幕スクリプトテスト


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