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최우선적으로 번역 기능이 잘 작동하는 것을 점검하고 있습니다.

번역은 전부 수작업이기 때문에 오역이 있을 경우 즉시 고치는 것이 가능하니 오역이 보인다면 피드백 해주시면 감사하겠습니다.


最優先的に翻訳機能がうまく作動することを点検しています。

翻訳はすべて手作業なので、誤訳がある場合はすぐに直すことができますので、誤訳が見えたらフィードバックしていただければ幸いです。


As a top priority, we are checking that the translation function works well.

Since the translation is all manual, it is possible to fix it immediately if there is a mistranslation, so if you see a mistranslation, I would appreciate it if you could give me feedback.


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'에로 스테이터스&업적' 게임에 두가지 기능을 테스트하고 있습니다.

※변역을 동시에 작업하고 있어 한국어도 있지만 편의를 위해 일본어가 적힌 게임 화면을 보여드리겠습니다.


「エロステータス&実績」ゲームの2つの機能をテストしています。


"EroStatus & Achievement" I'm testing two features in the game.

※I'm working on the translation at the same time, so there's English, but for convenience, I'll show you a game screen with Japanese on it.

저 하트 아이콘을 클릭하면…

あのハートアイコンをクリックすると…

If you click on the heart icon…

이런식으로 그녀들의 성 정보가 표시 됩니다.

←,→ 키를 눌러 페이지를 전환 할 수 있습니다.

テスト変数(테스트 변수)라고 적힌 곳에 정보를 적으면 됩니다. 예를 들어 경험 횟수


このようにして、彼女たちの性情報が表示されます。

←,→ キーを押してページを切り替えることができます。

テスト変数が書かれたところに情報を書けばいいです。 例えば性交の回数


Like this, we can get information about their sex lives

You can switch pages by pressing ←,→ key.

I can write down the information on the テスト変数 (test variable)

For example, the number of sex



다음은 업적 기능입니다.

게임을 플레이하며 수집요소가 있으면 좋을 거 같아서 만들고 있습니다.


次は実績機能です。

ゲームをプレイしながら収集要素があるといいと思って作っています。


Next, about the achievements

I'm making this feature because I think it would be nice to have a collection element while playing the game.

아직 획득하지 못했기 때문에 ???라고 적혀있습니다.

まだ獲得していないので???と書いてあります

It's marked [???] over there because, haven't achieved achievement yet.

업적을 달성하면 알림이 표시 됩니다.

実績を達成すると通知が表示されます。

You will be notified when you achieve your achievement.


지금은 기능이 잘 작동하는지에 대해 테스트 단계라 형태는 다듬지 못했습니다.

게임에 대해 의견이 있다면 코멘트를 남겨주세요.


今は機能がうまく作動するかどうかについてテスト段階なので形は整えられませんでした。

ゲームについて意見があればコメントを残してください。


It's a test stage to see if the function works well, so I haven't been able to refine the form.

If you have any opinions on the game, please leave a comment.

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Comments

との

ゲーム画面が少しづつ見ることができてワクワクしてます! 制作頑張ってください!

kwak482509

보기만해도 기대됩니다.

Domonstrane

Neat ! Other than just for information, is there any plans to have the ero status reflect the current progress overall/on certain routes ? Like having a "current most liked partner", ero stats per male character, some sentence to describe Seria/Cecilia's current thoughts on this male character. I really like when game have those especially when there's also a "fetish" and "preferred position" that evolves to suit the personality of the current male(s) in the route. (For exemple Seria starting with "missionary" as her preferred position and her "husband" as her current most liked partner and evolving gradually through the game to maybe something like "raw doggystyle" in the end with Mas. It adds a lot to the NTR feeling for me. What about you ? What do you think ?

キシ/kishi

I think it's worth a try. Maybe I can't make it because I'm not good enough but it seems like a good idea.

Switch_Squirrel

It's good to see that Kishi has updated the game's progress again! I want to recommend the following information to Kishi that I would like to see in Ero Status: 1. BWH size which was announced a long time ago. If there is a change in body shape in the storyline, players can find out about it in Ero Status. 2. Secilia's and Seria's body part sensitivities and preferred play. Like the first point, it can also be changed according to the changes in the storyline. 3. the number of times Secilia's and Seria's body parts have been played with, and how they have been played. It might be a bit difficult to add above, but it's just a small suggestion, and I'd like to see Kishi continue to make games. Thanks!

Exacus

It's much appreciated that the game is coming out in English as well! About ero status, another piece of information that also helps a lot with character development is if they show any preference, for example, Seria only thinks about her husband, but after spending time with Mas she starts to develop feelings for him, this would affect for example the ero situations, to the point of accepting any request of him and this would lead to having a "route" with Mas, assuming you plan to make different routes for each heroine. If you feel that adding this information to the status window would be too much, you could make a sort of diary, where each heroine writes her thoughts of the day and that's where the player could see how the girls' relationships are evolving and thus get an idea of what route they are taking, again assuming you plan to make multiple routes for each girl. I know it all may seem complicated but these are suggestions based on other games, I hope you find them useful!

FullMoon

에로스텟 창에서 각 성감대 부분을 그림이랑 부위 확대샷+부위별 성감대 설명이 적힌 텍스트로 표시되면 더 알기쉽고 눈도 즐거울거 같네요.(이미지로 설명하면 편할거 같은데 가지고 올 방법이....ㅠ) 그 다음엔 에로스텟 창에서 창을 넘기면 다른 NPC와의 관계 상황(엔딩 루트 분기를 위한 요소)이 표시되면 좋을거같네요. 예를들면 진행상황에 따라 세이마(20%) 마스(60%) 한스(50%) 이런식으로 호감도 느낌으로 표시가 되는게 나오는것도 좋을거 같네요. 그러면서 세실리아나 세리아가 호감도가 쌓인 진행상황에따라 해당 남캐를 어떻게 생각하는지 써두는것도 좋겠네요. 업적 관련된건 클리어 이후 각 업적들마다 힌트가 표시되면 업적작 같은것도 더 편할거 같아요. 그리고 모험에서 얻을 수 있는 업적이랑 H이벤으로 얻을 수 있는 업적들에 따라서 나중에 데이터 인계 후 플레이를 할 때 아이템이나 추가 스텟 등을 얻을 수 있어서 다회차 플레이를 하기 용이하게 하면 어떨까요??

キシ/kishi

에로스텟 이미지에 대해서는 다른 게임에서 그런 구조 방식을 본 거 같아서 이해 했습니다.

fujitora

본격적인 윤곽이 보이는듯해서 기쁘네요👍👍

mwh007

I don't think achievement system is important to me.just in my opinion

しの

エロステータス画面などから衣服の状態をある程度(胸元を露出する、ブラジャーを外すなど)変化させられる機能が欲しいです。

Grave_Soul

its always good when ero status is added, also you plan to make some part of the heroines change once certain number of experience is reached? like idk seeing their not so used body in the first states but once they become just an onahole the little image resembles that they're more depraved and fallen from grace overall good work kishi (Y)