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Hello everyone,


Finally back to the regular schedule, this post will be reserved to the $20 tier for one week, then the $10 tier etc..


I'm quite happy I'm managing to make this release today because I was expecting a lot of trouble during the testing session and if I had a few ones, it was globaly 1000 times better than the testing session of v0.25 ^^'


As it was planned, this update is a little step towards a global polishing of the game. So you know the drill, few scenario elements and more polishing. Even if, to be honest, I did more scenario stuff than I should have :p You have a whole quest + one new hiring quest + one new girl to slutify. So it's not that bad.


In terms of content there are 53 new H pics, 8 new H scenes (3 normal and 5 quickies), new pixel animations, a new title screen, new tutorial pics...


As for the gameplay you already know it thanks to my previous post. Crafting side revamped. There's also a nice element that will please most of you: loot respawn. Some elements in Lost Town have a chance to repop when changing days. You can find more informations about that in the changelog.


Do you remember by famous list of "stuff" to polish that was close to 80 points to polish? Well I managed to do 23 of those points for that update. If you want some example I can give you some:


- The picture of Kaya leaving Ominira while talking with Akane has been remade to be more credible (no more wheelie)

- The night music is now 2 seconds long instead of 5 to make chaining of brothel less tedious

- Paiges faces have been remade with a new expression added (and conversations have been tweaked according to those new faces.)

- There are female/female pixel animations in the brothel when the customers are female.

- Loot in battle is now packed (instead of one line per item)

- Frank's bar has been lowered so that the entrance shows even if the map is at 100% opacity.


And there are much more. You can find all those changes in the changelog. They don't increase game time but they're necessary QoL improvements.


Now, one last thing about this update: Because of some of the new elements we've implemented, saves AFTER unlocking the brothel will have corrupted datas. BUT, fear not, they're not broken. If your save is after the opening of the brothel (so basically after the scene between Kaya, Halcyon and Vincent), there will be a huge beacon of fire on the left corner of the brothel. Clicking on it will adapt your save to all the necessary changes by changing day.


Of course, it's not impossible that there's a specific situation I didn't think about and that might create a problem so MAKE SURE TO SAVE ON ANOTHER SLOT AFTER USING IT! This way if I have to correct something reported, you'll be able to use your original save file and reuse the beacon (because it disappears once used to avoid bugs.)


Due to the nature of the testing, it is possible that there are bugs I've left unnoticed. Feel free to send them to me if you find any, please.


I'm taking this chance to quickly tell you my schedule in the coming weeks. Until the end of this week, my time will be used to rest and correct bugs people find. Starting Monday, I'm going to take a specific amount of time (between one and two week) to start writing SoV3. I want to see how much I can write if I focus solely on that. Depending on how it looks, how I order things etc... it's not impossible I release a first chapter so you can have a taste of how it looks. I'll go back to TH2 after that.


Here are the links:


PC:

https://mega.nz/file/Jo8nxaqa#Ze_ljn1C8DEM8l9LTxjGqvUoZIqoMBwKsA_s1HT7Xlk


Mac:

https://mega.nz/file/UoE3SarD#xEM9T7mSsDz5yKOHBYy1MoViLR7yb2DRHZ8_Jxmn6zk


Linux:

https://mega.nz/file/owtj1CRZ#lw0dMfkn36RASL11PCVwidgtE8EdGOliQtb5a-hYcTw



The CGs will be released next week with the $10 release, I hope you won't mind.


I'll see you later! Have fun! o/

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