The Hunter 2 v0.29 is now out! (Pixiv Fanbox)
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Let's go for a new batch of patches! (Patch N°5)
https://mega.nz/file/w4tVWYAb#CaZorl7k76J22OZYQAkG-VdrFK4drGrtnpQ0_AxB3C8
Hello everyone,
The new version is finally out!
I won't lie, I'm releasing this in a hurry because I REALLY wanted to release it before the end of the weekend. So the Changelog might not be complete. But as long as the elements are here, that's what matters, right ? :p The other downside is that to be quicker, I skipped the H scenes. So there's bound to be more typos and mistakes than usual. Please bear with me.
There are minor details I'd like to correct and I'll do that during the coming week before the release for the $10 tier. Don't worry though, everything's perfectly playable, we're talking about nitpicking stuff.
So as you already know the major content of that update is Elizabeth's past. It contains 17 H scenes and 7 quickies, making this update the biggest one in terms of content (you can check the Changelog.)
120 H pics, 19 H Pixel animations, 19 new pixel characters, 32 battle pics... It's a close total of 200 new image files that have been added to the game.
There are also other additions I mentioned in my previous posts like the battle pics being 1920*1080 with a new design, the mapping changed for small maps, the new evening conv with Biserka, the new status ailment "heat", the world map indicators to see if there's a quest to do in a specific place etc...
You can see that list in the changelog as usual.
I have no idea if people are going to enjoy this update because the whole style is very different from the rest of the game. It's not just about playing someone else than Kaya. It's almost a mini-game inside the game, with its own rules. Personally, I really wanted a moment in the game where we could follow the downfall of a pure woman into the pits of lust (since it's not possible with Kaya anymore.) I'm aware that some of you might not be fond of how I did things, or of the fact that it doesn't make the main scenario progress (other than being able to capture a new creature.) But I really wanted to do it. It took me long (been working on this since mid-August), but I'm satisfied by the result. I hope you'll enjoy it as well :)
Here's the game. As always I'll release the CGs together with the $10 tier.
PC Version
https://mega.nz/file/UlsD0IqA#4SVyYPJEj5N-kzdrTG2eEOEghwNgj29kqsdfnbdLuBk
Mac Version
https://mega.nz/file/k8NFCYQa#J8QrzKF8ISkkOJcjfijhPbuZvUi01ySXioir3trF-sg
Linux Version
https://mega.nz/file/go0BRaxS#8zU2TGEa9iQoy8dnha5wjt5MlxOZ74-qaKKBro4SnB0
As I said I'll make some tweaks, then I'll take a few days of rest before tackling the next update, the v0.3 which has two main goals to reach: have a properly finished first part (meaning with all the remaining polish elements we want to add) and finish the last gameplay element of the brothel so that the whole base is finally over and we can move on more easily in the future. But I'll make a proper post to explain all that later.
See ya! o/