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リザードン



 今回は内部が見える作品を作ろうと思って頑張ってみました。

 内部を透視するように見せるのは2D作品ならではの表現なので、前々から作ってみたかったのですが、動きの管理が難しくて何回か挫折していましたが、今回挑戦してみて良い感じにできたので、またこんな作品を作ってみたいと思いました。


 This time, I really tried hard to create a piece where you can see inside.

Making the interior appear transparent is a unique expression possible only in 2D works, so I'd wanted to try it for a long time. Managing the movement proved difficult, and I gave up several times, but after challenging myself this time, it turned out pretty well. It made me want to create another piece like this again.


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