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3Dモデルをclipstudioで動かしている様子です。

角度や大きさを決めたら原稿データとして扱えるように変換します。この時、3Dの質感は失くし、3Dモデルの輪郭線だけを抽出することができます。とっても便利。


This is what it looks like when I’m posing and moving 3D models around in Clip Studio.

Once I decide on the angle and size, I convert it into something usable directly in the manuscript data. At that point, I can remove the 3D shading/material look and extract only the outline lines from the model.

It’s incredibly useful.

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Cool dud

I've thought about using 3d backgrounds for various projects... I *cannot* draw but could handle that much, probably, lol.