Home Creators Posts Import Register Favorites Logout

Content

Sorry for the late reply! The tests are getting slower and slower — I can really feel how much the game is growing. :)

applied patches related to saving and contamination, but we didn't have enough time for thorough testing. If you encounter any bugs, please let us know!

Patch:

The Manfly boss battle has been added, along with the new police station map.

Added walking motion and running stamina.

Added dodge mechanic.

added a public phone save point.

Added face motion and volume control. Fixed the broken door and updated the door attack algorithm for the crab.

Fixed egg spawn bug

Revised monster tracking behavior

Fixed dialogue-related bugs

Fixed character down state bug

Fixed fruit fly crush bug

Significantly reduced map contamination speed

Added option to give up during combat

Displayed survival time on screen

Fixed combat music bug

Nerfed crab reinforcements

Download :

discord : https://discord.gg/WdkRR7zW

Link : https://mega.nz/file/xy8xQSyL

Key :OTjpOhxsj5UDq0PfKBHH5-UXguJhPDtDogOIRPLoduY

Files

Comments

Oleg Neizvestniy777

Hello, in version 1.8 it is impossible to interact with machines. You press interaction and nothing happens, but you can't move. Also, the text is not displayed when you talk to the computer.

TheTillToadfoot

Always good to see a new version released! Will be sure to get some bug testing done when I can!

rice35213

The choice of dialogue or menu not displayed.

mordona

I'm getting the same bug. No menus other than Tab menu, but tab menu doesn't seem to update with conditions. Also pause menu is stuck and can't arrow down to Exit to exit the game, have to task manager the game closed.

Juanitos Crutes

Would you be able to add a feature where in the kidnapped stage they're able to get pregnant or wake up that way?

Juanitos Crutes

Love your project by the way. Been following for 6 months now >_<. Besides the animation , the gameplay is quite fun

Star vs Fallout

I initially thought it was a minor issue and started working on a fix—but it turns out there’s a critical problem lurking beneath the surface. It’s been quite a struggle. Since the issue is rooted in the Unreal Engine’s underlying system, it's serious. Still, I’m actively trying different solutions, and I’m confident I’ll be able to overcome it.