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Good evening everybody, Scriptor here with the latest dev update! ^^

Game development

Work in the past few days has been focused on making the escape (or re-capture) sequence that plays when Kathleen gets captured by the street thugs. It’s in the same vein as the ones found with the other basic enemies (desert bandits and rubber golems), meaning that you get 3 chances to lose to these girls before their associated fail state triggers (or none if you submit to them). I’m pleased to report that this entire sequence has been rendered, so tomorrow work can start on the street thugs fail-state! ^^

Street thugs fail-state

The street thugs are in the business of making obedient slaves for all kind of people across the world, and boy are they an efficient bunch! Besides making sure their “merchandise” arrives at its location safely they also ensure that the slave arrives fully trained, meaning Kathleen will be subjected to so some pretty heavy “re-programming” on the trip to her new home… You’ve probably guessed it; this fail-state will focus on some pretty heavy rubber encasement and mind control. ;D

Teasers:

Some teasers of the escape sequence, there’s a reason why that container is so promisingly featured inside the room, as you guys will find out once the first teasers of the street thug fail-state will be revealed! >;3


That’s all for this update, see you guys at the next one! ^^


Greetz,

Scriptor



Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/jFE7t85sVy


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Comments

Anonymous

Ooooh so exciting~!