Exclusive dev update of No escape: Game edition! (64) (Pixiv Fanbox)
Content
Eyoooo, Scriptor here with a late "Sunday" news bulletin! ;3
General stuff
V0.20.1 has been released last Wednesday for Tier III, and general feedback about it has been very positive! Especially for all those who’ve expressed their appreciation about the playable fail-state I say thank you; it was a lot of work to make but I’m very happy to see it was worth all the effort. ^^ Although they will be a sporadic part of the game (max 1 playable fail-state each “big” VR-world) rest assured that there will be more of those in the game somewhere down the line. ;3
However I’ve also seen some reports of people who’ve had to deal with frame-rate issues; both in the V0.19.2 of the game as well as the new one. It concerns me because game stability has been a major issue in the past and I thought it fixed since V0.17.1 with the upgrade of the nw.js plugin of rpgmakerMV. Do not hesitate to report any stability issues like random freezes and FPS drops to me, and if you’re using the quad-HD version try using the potato version of the game instead to see if the issues go away. ;3
Plans for V0.21.1
With V0.20.1 out of the door it’s also time to announce my plans for the next version of no escape: Game edition! The winner of the poll turned out to be station fun, so it seems you guys can expect some kinky rubbery forniphilia! >;3 Besides this I also aim to add some other stuff; putting all stuff planned for V0.21.1 in a short list:
- Implementing the story scene from aboard the prisonship with the sisters getting their coffee.
- Implementing another ~2 street dungeon maps; this time filled with the cops "common" enemy!
- The police station capture sequence (intractable sequence this time) and the police enemy’s fail-state.
- Work events @Lysi; three variants that rank up in difficulty.
- And a fail-state at Lysi that unlocks once you’ve done all of her work events.
No ETA for V0.21.1 yet, although I expect to roll this one out slightly faster than V0.20.1 since the code will be much less complex/branching. I’ll be starting with the story scene aboard the prison ship; should be an easy one so expect some teasers of it coming Wednesday! ^^
Survey
And lastly I would like to ask you guys to fill out a short survey about the game: It’s a short one of around 15 multiple-choice questions about the game’s content, stability, balancing and other stuff. It’s long overdue and helps me get a clear picture of how everybody stands on these points; I’d appreciate it immensely if you’d take the time to fill it out, should only cost you 5 minutes at most. ;3
That’s all for this exclusive dev update, hope you guys have a pleasant start of the week and see you Wednesday!
Greetz,
Scriptor
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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/jFE7t85sVy