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What’s up people, Scriptor here with the latest exclusive dev update! ;3

Game development

Work on coding/writing the Lysi work events has almost finished. All the base code for these events is inside the game, although it still needs to be have some sound effects added here and there and some adjustments made so the images flow a bit smoother. The fail-state turned out to be more work than originally estimated (thanks to the amount of options to torment the worm with), but I’m still well on schedule. ^^


Tomorrow morning I’ll do the final bits on the Lysi stuff and then it’s onwards to the police enemy content. I’ll tackle the base fight against the police drones and the new street maps first, so I can take the beginning of next week to code and implement the escape sequence/fail-state of the police drones. All-in-all I’d say I’m about halfway coding this update, so if progress keeps going at the steady pace it has you guys can expect the update at the estimated ETA as planned (17th of April). ;3


And that’s all the news for this update! Stay tuned for coming Sunday when I’ll be teasing the police drone battle and for now enjoy the final teasers of the “hidden” Lysi fail-state! ^^

Teasers

These teasers will focus on the non-con path of this fail-state, with a Kathleen making an alarming discovery-

-before being whisked away underground to one of Lysi’s “playrooms”. As always Kathleen can act like her defiant-till-the-end self…

Although it won't do her much good. >;3


That’s all for this dev update, see you guys this Sunday! ;3


Greetz,

Scriptor



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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/jFE7t85sVy


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