Exclusive dev update of No escape: Game edition! (113) (Pixiv Fanbox)
Content
Good evening people, Scriptor here with the latest dev news! ^^
Game development
Work in the past few days has been on making the test subject outfit, rigging inside DAZ, making the factory’s mainframe environment & the character model for the cybercity boss. With rigging inside DAZStudio now integrated into my standard workflow the “setup” part before actual renders start rolling out is a bit longer, but the trade-off is that other parts in the dev cycle progress will be a lot quicker/smoother.
I’m pleased to report that I’ve managed to successfully rig the straitjacket the “test subjects” wear during the cybercity boss’s side quest, meaning that the renders involving these will be a pinch to make, and a lot less “stiff” (although still pretty rigid since it remains a bondage contraption!) than the one featured inside the goddess’s side-quest. It’s also universal for pretty much every female genesis 8 character, meaning that I’ll easily be able to shove other test subjects into the outfit as well! >:D
In the coming few days I’ll be experimenting with animating a small struggle sequence of Kathleen wearing said straitjacket; it’s the first time that I’ll be animating something inside of DAZStudio, so I’ve got a hunch it will be a headache at first… and easy later. :’) Besides this I’ll also be rendering the cybercity boss’s intro (halfway done), and setting up/modeling the test subject cells, which will be Kathleen (or rather test subject 37)’s home for the duration of the side-quest. Expect (as usual) lots of rubber for that particular room! ^^
And that’s about it for this dev update, as I’ve said a lot of prep-work but still important stuff nonetheless. Onto the teasers!
Teasers
First up, three teasers of the test subject outfit. A full reveal will undoubtably follow somewhere in the coming dev updates, but for now I’ll just tease you guys with some close-ups. >;3
And a teaser of the factory’s mainframe; a sleek, high-tech room filled with “liquid nanite” server banks. There also seems to be something else at the end of the room behind a glass wall… but those can only be more server banks, right? ;0
That’s all for this dev update, see you guys this Wednesday as usual! ^^
Greetz,
Scriptor
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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z
Files
Previews only