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Good evening people, Scriptor here with the latest dev news! ^^

Game development

Work in the past few days has been on making the test subject outfit, rigging inside DAZ, making the factory’s mainframe environment & the character model for the cybercity boss. With rigging inside DAZStudio now integrated into my standard workflow the “setup” part before actual renders start rolling out is a bit longer, but the trade-off is that other parts in the dev cycle progress will be a lot quicker/smoother.


I’m pleased to report that I’ve managed to successfully rig the straitjacket the “test subjects” wear during the cybercity boss’s side quest, meaning that the renders involving these will be a pinch to make, and a lot less “stiff” (although still pretty rigid since it remains a bondage contraption!) than the one featured inside the goddess’s side-quest. It’s also universal for pretty much every female genesis 8 character, meaning that I’ll easily be able to shove other test subjects into the outfit as well! >:D


In the coming few days I’ll be experimenting with animating a small struggle sequence of Kathleen wearing said straitjacket; it’s the first time that I’ll be animating something inside of DAZStudio, so I’ve got a hunch it will be a headache at first… and easy later. :’) Besides this I’ll also be rendering the cybercity boss’s intro (halfway done), and setting up/modeling the test subject cells, which will be Kathleen (or rather test subject 37)’s home for the duration of the side-quest. Expect (as usual) lots of rubber for that particular room! ^^


And that’s about it for this dev update, as I’ve said a lot of prep-work but still important stuff nonetheless. Onto the teasers!

Teasers



First up, three teasers of the test subject outfit. A full reveal will undoubtably follow somewhere in the coming dev updates, but for now I’ll just tease you guys with some close-ups. >;3

And a teaser of the factory’s mainframe; a sleek, high-tech room filled with “liquid nanite” server banks. There also seems to be something else at the end of the room behind a glass wall… but those can only be more server banks, right? ;0


That’s all for this dev update, see you guys this Wednesday as usual! ^^


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z


Files

Previews only

Comments

The Trap Queen

Oh, I can just tell that this is going to be very delightful.

ichbendunicht

I don't want to annoy you, but shouldn't a different bondage be used for the boss tasks of the next boss? I mean we already had the inflatable straitjacket in the desert!:/

danni

Agreed, I’d like to see more of armbinder and normal straitjacket. But hey, it’s your game, your decision :p

Scriptor

That's fair; I've mainly chosen an inflatable straitjacket this time around again because I really wanted to practice rigging it inside DAZ, and it felt appropriate for the locale/quest-line I'm having in mind. However I'll be making a point of it to do something else for the next "serving" side-quest. Although I don't see anything wrong with inflatable straitjackets and I myself really like them, I do agree that using them too frequently in a row can become a bit stale. :p

Wingel Wangel

So hear me out in this one! I was thinkin about whats goin to happen and i had an Idea, might be from another game but yeah. How about a serving line for the mini boss where kat needs to do work for the facility in form of mini games. while doin so she needs to wear "safety boots" when you complete your task the boots will give you a reward if you accept them, more latex if so ofc, some sort of corruption. if you do your tasks and accept all you end up as a sort of latex maid who roams around the facilty and repairs stuff and cleans. just an idea ! See ya:)

Scriptor

Heya Wingel! I’ve heard you and it’s a fun idea for sure, but I’ll likely wont be able to fit it into the plans for the side-quest in V0.23.1. However more maid stuff is planned in the (relatively) near future for no escape, so maybe we’ll be able to fit something like this in there, we’ll see. :3 ^^