Exclusive dev update of No escape: Game edition! (177) (Pixiv Fanbox)
Content
Heya people, Scriptor here with the latest exclusive new bulletin!
Game development
The rubber plant trap has been fully implemented into the game: Together with the greenhouse map, custom sprites for the pods and some extra renders of the things for (kinky) fluff reasons. I’ve also put in the last Primrose “hide-and-seek” room together with some more fluff/exposition, so thing are progressing quite nicely to another update release (which will fill in all those combat route place-holders from V0.26.2). As such V0.26.3 will likely release somewhere next week for Tier III; at the latest on Friday the 26th of May (though probably a day or two earlier than that). 💪
There’s still some stuff left to though; namely the trophy-room trap, and the final event that plays once Kathleen arrives at the Estate’s office. Of these two I’ll be tackling the trophy room trap first, so expect some teasers of that one coming Sunday. ^^
Now onto the teasers for today!
Teasers
First up is a teaser of the greenhouse map now implemented into the game, together with the plant pod sprites. Don’t worry about those that seem to have a vague human face on top of them; it’s probably nothing…
Though those plants do turn out to be a little less “vegetive” than Kathleen expected. >;3
And finally a snipper of one of the Primrose’s “hide-and-seek” rooms, with Kathleen remarking that this place seems inconspicuously clean compared to the previous room (though that isn’t too hard). ^^
And that’s all for this dev update, see you guys coming Sunday at the next one!
Greetz,
Scriptor
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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): Send me a PM for the link! ^^
Files
Previews only