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Good evening people, Scriptor here with the latest dev news! ^^

Game development

I’m about 1/4 of the way done with the trophy room trap: In the end I opted for some more statue/mannequin-esque fun; Violet’s quite the haughty woman after all, so it makes sense she’s fill the entire place with statues in her likeness… Though those statues also hide a nasty secret, which Kathleen will (of course) have ample chance to find out for herself. >;3


I’ve got the “intro” shots done for the trap, so tomorrow I’m going to tackle the trap sequence itself and the sprites to accompany the peril. Once those are done I’ll yet it all into the game, so I expect to wrap the trophy room trap (and puzzle/event) by Wednesday, and afterwards tackle the last bit of the combat route itself. :muscle:

Animation side-project

I’ve also been working on the animation side-project; having setup the base room/scene in which the action takes place. Setting up a scene inside Blender is a whole lot different than inside DAZStudio, and especially the shader node system for all the materials was a bit daunting to figure out at first... That said, with some good ol’ sweat (and headaches) I’ve managed to setup the scene just fine. :grin:


I’ve also learned some new cool stuff like animated shaders and how to integrate those into the scene itself. For now it’s utilized in the minor stuff, but having the rain drip from the window during the animation and the holographic signs flicker a bit sure helps in giving the entire place that little extra touch! :100:


Now with the base scene set up, as well as most of the simulations settings figured out for our two “main characters”, next weekend I can start on actually animating the action. Again this is a side-project so no ETA just yet; but it’s progressing quite nicely. ^^


Now onto the teasers!

Teasers

First up a teaser of the trophy room intro! Coming face to face with one of the (dozen) rubbery statues filling the room, Kathleen can’t help but be a bit entranced by the thing… Though I wouldn’t get too close if I was Kat. 😏😉


And two teasers of the animation project, showing off the scene where the action will take place! (Forgive the dude’s weird pose; he’s currently in a testing stance and will not be floating in mid-air during the animation, I promise. 😇)


And that’s all for this dev update, see you guys coming Wednesday at the next one!


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): Send me a PM for the link! ^^


Files

Previews only

Comments

ichbendunicht

oooh? last time i itold you that that i think the wasteland ending fellatio scene looks clunky in comparsion to the new animations, and now, THAT? coincidence?XD

Dollmistress

One fourteenth or one quarter? :D