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Heya all, a (thoroughly hungover) Scriptor here with the latest dev news!

I’ll be keeping this one a bit short, since I had party at my parents yesterday to celebrate their 40 year marriage anniversary. Was very fun, but there was also enough white wine to drink… and I reckon most of go know how that goes. ;’)


Anyhow the dev news!

Game development

Last Thursday and Friday I’ve implemented the warlock dialogue into the game, together with doing a ton of mapping for the new hub area: I’m pleased to report that the entire “center area” map (like the base camp in the desert VR-world and the main street in the cybercity) has been implemented into the game, together with the front of the warlock her store. I’ve did some beauty work on the warlock’s workroom (made some custom spritework for those purple/green/red dildo’s on the shelf and the open red dildo on the table) to really get the immersion factor for the place down. >;3


I still need to map (and fill) the other few store locations inside the fantasy hub, though I’m planning on doing (some of) that in the coming week while I’m awaiting the poll result. Speaking of which, if you haven’t yet cast your vote in the common enemy poll be sure to do so before Thursday! The poll runs till Wednesday 1 November 23:59 CEST, so make your voice heard before then!

A tight squeeze!

I’ve also worked some more on the Lara Croft snek comic today, getting another solid chunk of the third chapter images done: Wonderous enough my hangover today actually gave me crazy focus, so I’ve managed to get 13 images done this time around. Alas, I ran just out of time before the penetration shot (talk about blue-balling even myself), though I’m aiming to have that and the final images of the third chapter of the comic done by tomorrow evening. Afterwards I can start post-processing and writing all the dialogue and story for it; goal is to have chapter 3 finished and released for Tier III coming Sunday.


Onto the teasers!

Teasers

More in-game teasers of No escape! Mainly of the various maps I’ve last Friday, this one is showing off the front of Iris her store were Kathleen first gets to meet the alluring madame!

Next up is a teaser showing off the new central hub; the VR-world all revolving around high medieval fantasy, I felt a quant castle town smack middle in (peril-filled) woods was the most fitting. ^^

And finally another teaser of the third chapter of “A tight squeeze”! Looks like Lara’s made the mistake of gazing to deep into the snake queen’s spiral eyes… Ah well, let’s hope she feels things like having a “free will” or an “own personality” were not that important to have. 😏>;3


And that’s all for this dev update, see you guys Wednesday! (God I need more orange juice for this headache)


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): Send me a message for the link! ^^


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Comments

Aldaira

Ohh I really like that village map setting.

ichbendunicht

so it is BITCHCRAFT instead of WITCHCRAFT?XD

Limbo

Just wondering because I'm curious and love your game, are you going to maybe put in the game the chance to fight the desert bandit leader or beat Violet? Kinda like how you were able to beat Lysi.