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Evening peepos, Scriptor here with the latest dev news!

Game development

I’ve rendered out the second work event @rubber convent: Another boatload of images which sees Kathleen doing some cleaning work at the convent; in particular the main entry hall’s statues! She’ll have to do this all by her lonesome (the more senior sisters are far too busy with more important stuff, like giving “absolution” to male visitors). Not to worry though! I’m sure that Kathleen will manage fine on her own, even if the cleaning instructions were pretty precise this time around... Better make sure she (and you) remember the correct way to clean the shining figures! >;3


With the second work event rendered out only one more work event remains to be rendered, that being the third work event: Silent prayer reading! It sees the Abbess Superior doing prayer reading to a whole room of sisters (and initiates); who are expected to make not as much as a peep while the Abbess Superior is giving her sermon. That might be a bit more difficult than one might expect though, since the listeners aren’t sitting on benches... You folks will see what I mean with that in the next dev update. ^^


That said after the third work event’s images I only need to render out the epilogue scene, the “secret” variants for the work events and a certain “thing” Kathleen can encounter if she opts to go off the beaten path... Which also comes with a (small) bad end attached to it. That still quite a list, but I’m adamant that it shouldn’t take me more than ~1 ½ weeks to get those final images done. Afterwards I’ll start implementing (writing and coding) the rubber convent into the game. 💪


Time for today’s teasers!

Teasers

Teasers of the second day’s work event this time around and to be more exact the statues initiate Kathleen’s supposed to be keeping pristine! Like with the “penance maiden” Kathleen can encounter these during her initial visit to the convent before becoming an initiate, and on a first glace they only appear to be metal huge statues of the Abbess Superior holding what seems to be an empty shield. That said some also appear to have some sort of relief on them; that shape feels oddly familiar though...


Anyhow that’s all for this dev update, see you folks Wednesday at the next one! ^^


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): Send me a PM for the link! ^^


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