Home Creators Posts Import Register Favorites Logout

Downloads

Content

V1.06版本应该可以重复运行了,但建议操作前还是进行备份

V1.06 should be able to run repeatedly, but it is recommended to backup before proceeding

-----------------------------------------------

这个脚本用于修复2.0星铁更新导致的原来的MOD失效的问题,注意这个修复只包含自机角色身体部分的修复,角色头发、其他敌人或物品不包含在内

有使用我的卡芙卡 布洛妮娅 佩拉 希露瓦的MOD的注意,对这四个角色,脚本修复后丝袜材质会丢失,托帕的A贴图需要不透明,需要恢复的请重新下载最新版

使用前请注意!

请确保脚本目录下的所有MOD都是修复前的MOD,千万不要重复运行,建议运行前进行备份,这次更新许多角色涉及到了模型层数的增加,不是简单的hash替换,因此重复运行会导致MOD又坏掉

使用说明:

将star_rail_update_mods_for_characterbody_20.exe放在mods文件夹中并运行它。

exe存在报毒的问题,如果介意这点,source_star_rail_update_modes_for_characterbody_20.zip提供了源代码的py脚本,和exe作用相同,但需要安装python才能使用

非常感谢!someone name has 63B long?和Plutoisy帮助我完成了这个脚本,也感谢LeoTorreZ和SilentNightSound,这个脚本是基于他们的原神修复脚本进行修改的

This script fixes the all characters that broke in 2.0. Please note that this script fixes only includes the body parts of the playable characters, and does not include the character's hair, other enemies, or items

Attention to those who use my MOD for Kafka, Bronya, Pela, and Serval. The stocking material will be lost after the script is fixed for these four characters, Topa's TopazADiffuse.dds needs to be opaque. If you need to restore them, please download the latest version again

Attention!!!

Ensure that all MODs in this script directory are the ones before the repair, and do not run this script repeatedly, I suggest backing up before use it. This update involves an increase in the number of model layers for many roles, not just simple hash replacement. Therefore, repeated running will cause MODs to break again.

USAGE INSTRUCTIONS:

put the star_rail_update_mods_for_characterbody_20.exe in your Mods folder and run it.

If your computer complains about running the exe, I have also provided the source code in source_star_rail_update_mods_for_characterbody_20.zip, which behaves the same way. You will need python installed to use it.

Huge thanks to !someone name has 63B long? and Plutoisy help me complete this script, also thanks to LeoTorreZ and SilentNightSound, this script is adapted from their script

Files

Comments

Alex Sow

运行过后可以关掉吗?还是需要一直开着?

9766

佬白露的mod似乎修不了啊....

sora_

我这里是正常的,检查下ini的hash是不是这样的: [TextureOverridebailuPosition] hash = 5dfaf99e handling = skip vb0 = ResourcebailuPosition vb2 = ResourcebailuBlend draw = [TextureOverridebailuPosition2] hash = e2fb7ce0 handling = skip vb0 = ResourcebailuPosition vb2 = ResourcebailuBlend draw = [TextureOverridebailuTexcoord] hash = d7a8228a vb1 = ResourcebailuTexcoord [TextureOverridebailuVertexLimitRaise] hash = ee0d45fe [TextureOverridebailuIB] hash = 680253f0 handling = skip [TextureOverridebailuA] hash = 680253f0 match_first_index = 56496 [TextureOverridebailuB] hash = 680253f0 match_first_index = 62601

AxMr

佬幽府武弁和人形态的可可利亚都坏了

灾天の虐

空佬你好,我使用你的补丁后发现姬子每次奔跑后急停的时候模型都会炸一下,动作恢复站立时又正常了。于是我又单独下了你刚更新的姬子mod包,还是会在急停的时候炸,就想问下是不是ini里面position2这个参数的hash有问题啊?

灾天の虐

顺便问下不怎么玩discord,认证后后还是没有发言权限,只能在这里问了TAT

热带花茶

幻胧和驭空又出现橘色边框了

lin_king

佬,stelle很多基本都修复不了,您知道这是咋回事不

sora_

贴图不对是因为你用的MOD的ini写法不一样,用的是hash定位贴图,贴图的hash变化我没时间去收集,建议改成ps-t0 ps-t1的方式来定义贴图: [TextureOverridebailuA] hash = 680253f0 match_first_index = 56496 ib = ResourcebailuAIB ps-t0 = ResourcebailuADiffuse ps-t1 = ResourcebailuALightMap [TextureOverridebailuB] hash = 680253f0 match_first_index = 62601 ib = ResourcebailuBIB ps-t0 = ResourcebailuBDiffuse ps-t1 = ResourcebailuBLightMap

デラ

このMOD使えますか?

sora_

有没有一种可能,主角的MOD1.6到2.0根本就没坏,你修复不了的那可能是1.5版本的

0.0

大佬请问下,有些模组我改了ps-t0 ps-t1定义贴图,但角色边上会出现奇怪的橘框,用原本的方式则不会,有解吗 https://i.imgur.com/fGPzS2C.png

0.0

大老再请问下,有些角色改了后成功了,但有些角色改完后虽然没有橘线,但只要我改动过LIGHTMAP,整个角色身体的皮肤都会变得很深色,即使我还原也没用,只能用备份复盖过去才回復,这个有解吗

0.0

应该说我所有角色都是这样,自己涂黑一块左上都会让角色皮肤变深,但找别人涂好的丢进去却没问题。

sora_

应该是保存格式没搞对,大多数情况都是需要保存成BC7 线性

0.0

成功了,谢谢大佬,平常动DIFFUSE都是用SRGB,没想到要改成线性。

0.0

想顺便问一下请问大佬知道铁道中角色眼睛的材质在哪吗?原神的我找的到,但铁道的角色我把DIFFUSE都找一次还是没发现。

iOS 9

我全网都搜了ps-t0 ps-t1到底是什么啊给个下载地址说明呗

月孤末

大佬,2.0后mod头发炸掉的问题有解决方法吗?奇怪,为什么感觉就像只有我遇到了这个问题?

sora_

头发可能要你自己修了,我很少改头发,所以没有dump之前和之后的hash