Billyy SLAL Animations v5.3 (Pixiv Fanbox)
Published:
2022-01-01 15:00:00
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Downloads
Missing 2 files, as this post has not yet been imported.
Content
Happy new year, fellow degens. I hope we’re off to a good year of degenerate nismings with this update.
I guess the main interesting thing for this update would be the creature ‘conversions’ of taking a nism for one creature and converting it to work with another one. I’ve mentioned my thoughts on it before, but generally I’d say it could have a place going-forward, but may not be super wide-spread. Time will tell. Still need to test out making new nisms with built-in creature conversion stuff to save a lot of the tedious time if it works.
Some other random restrictions on it I’m going to keep in mind:
- is I wasn’t huge on turning a chaurus nism into a reaper one, I feel like reapers should have their own to reflect their big conkiness
- I should avoid older nisms that have aged, also no old anal nisms before anus bones were a thing
- Not everything should be converted to keep some uniqueness. Best use would be to saturate areas needing nisms, like neglected creatures, or 4p+ nisms would be good examples.
- Explore ways to turn 3p+ nisms into alternate nisms but with less actors if it works
Anyway, a decent selection of critter nisms from conversion stuff. For Humans I finally got around to making another futa 3p. Then more of the good ol standard with another cowgirl, and another chair nsism.
Here’s to hopefully another year full of degeneracy. As always thanks for support, fellow degens, and enjoy.
-Patch Notes-
SLAL_Billyy_Animations v5.3
Creature Beasts Pack
- Skeever Doggy Facefuck
Creature Humanoids Pack
- Falmer Holding Nelson
- Gargoyle 3p Hanging Spitroast 2
- Werewolf Hanging
Human Pack
- Cowgirl 2 Squatting
Human Futa Pack
- Futa 3p Laying Spitroast
Human Invisible Furniture Pack
- Chair Missionary
- All chair animations had their registration name changed slightly to not have same naming convention as ‘cuffed’ animations from DD pack. Had a case with my chair Missionary using the cuffed missionary animations when it played in-game.