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Aebard here. We've got this past week's development update on it's way, but to hold you over, here's a little experiment I got sidetracked on... ^^;

While working on Episode 2, I had a stray through about whether or not having actual, real-time 3D background would be possible, and that thought ate away at me until I couldn't help myself.

So I did a bit if projection mapping and 3d modeling of one of our Episode 2 backgrounds.

And then after a lot of trial and error...

...I managed to pull it off!

Now, will this be used in future episodes of the game? Who knows! Maybe.

For those who want a more in-depth look as to how this is pulled off in Ren'Py, here's a little write up I did.

So what do you all think? Worth investigating further for future episodes / games?

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Experiment: 3D in Ren'Py!

While working on Vaygren - Lustful Temptation Episode 2, I had a thought about whether or not we could pull off real time 3D backgrounds in Ren'Py... and we can! Will this be used in future episodes of the game? Who knows! Writeup on how this was achieved: https://docs.google.com/document/d/18fAZ6b1iZ0Htsw9RgzTGzpiaZL4AzSVzCJL--khnt58/edit?usp=sharing

Comments

jt

I think it's worth it you can see multiple angles different perspectives different positions if you know what I mean, also maybe put it Easter egg somewhere, something sexy and hidden

cyberframe

Yeah, there's so much we could do with this... but we'll probably leave it for future games. Visually I think it's just a tad too different Episode 1. We'll see how things go!