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After a lot of work, I've finally got this thing into somewhat usable shape. I'm very proud to present THE PIT, a brand new dungeon-crawling RPG. I've been working on this between LANCER and the ksbd RPG for some time as a side-side project and finally took the time today to get it put together.

This is eventually going to replace the KSBD RPG on patreon and move up to the RPG-tier, but given recent events I'm posting the first version for all patrons.

What's here is the player's guide, and the basic guide to the game. There's no information on the PIT itself, no enemy compendium or GM section that's in a usable form but that will come later. There's no character sheet, so I do apologize for that.

This is in very rough shape, including the formatting, so please forgive the mess. There is, however, a little art in there, and it's pretty much feature complete aside from the enemies stuff, and almost 100 pages. I hope you will enjoy poking around the system and trying out the feel of different classes and characters. I mostly want to get it out there for you to enjoy and start plotting.

Cheers,

-Abbadon

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Comments

IcyCoatl

I like this. I like it a lot. Looking forward to seeing where you go with it.

SirBittle

Interesting stuff. Looking forward to more.

@RiverValleyJude

This seems rad. The Lantern mechanic in particular looks great for setting a tone. Do you have any lore or art on the setting at-hand or squirreled away somewhere?

Maddie Ab

Will you announce off patreon when you post more about The Pit? i love this concept so much but i can only support patreon periodicly

Carter Kennedy

my friend (who worships you) has been working on an RPG based of of darkest dungeon that is so similar to this that after seeing this document is suspended in a state of sheer sorrowful arousal. you can expect a new patreon soon. thank you for this. although we were just about to start our lancer campaign so also god damnit.

Alex N.

Is the Star Folk's "gain 1 Light when you rest" meant to be part of the star-mark boon, or is it something they always get? The formatting makes it somewhat unclear.

#23 Igneous Atlas

Can't wait for the next update! In the meantime I'll be testing what's available. Already love the characters and themes you've got going on here. Quick question: is darkness going to be a resource for the DM to use inside of combat? Something like using darkness as a pseudo action die for monsters to enable stronger attacks and actions?

Computer

What do curse tokens do when they are on the player character? I'm sorry if I'm missing something, but I can't find any information about it. You can remove them using balefire to do more damage to a target, but the caster gaining curse tokens does what exactly?

#23 Igneous Atlas

'nother quick question, will we see other master classes for classes like witch, man-at-arms, assassin, etc? Or are there only going to be the five?