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Link to the game hosted on itch.io :https://bubblebloat.itch.io/growth-training-clicker-v019-patreon/patreon-access

⚠️ If you are having troubles accessing the page, please check this post :[Game access troubleshooting]

A bit more new content and game polish ~

Changelog GTC v0.1.9 :

Next growth level for Belle got added. She is more bottom-heavy type.

The Imp that steals your muffins got fully implemented ! She appears randomly after some time has passed while playing, and you can make her eat what she tries to steal ~

Replaced most "WIP" upgrade animations with new food items. This isn't definitive yet as some animations will likely be replaced/edited before a final version.

Adjusted and increased the power value given by click-based upgrades. They should feel more useful.

Known Bugs :

The food sprites used in animations might appear larger and inverted in certain cases. Didn't manage to reproduce the bug yet but I'll attempt fixing it in a later patch.

As mentioned in the last devlog, we'll be working on more content for GTC for the next game update.

Thank you for your support !! 🫧💖

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Comments

Saotometempo

Can't wait for next update. Is it possible that you will ever add Loona as a character for GTC?

BubbleBloat

Glad you like !! Currently we plan to only use characters that we own or that other creators would directly allow us to use.

NonchalantSpaceCadet

Loved this update! Belle is definitely my favorite character design-wise so far. I do have some questions and things i noticed while playing if that's okay: Will the imp girl gain weight as the weight of the character increases? Have you considered letting the manual input options stack with each other (Like the power of each food option adds itself into the other ones, so if you use an apple and have the big cake at level 5, it adds the big cake value to the apple, etc etc.)? I also noticed that the bubbles that show up whenever a character's belly increases in size are a little wonky, they show a line on the left side of them when they appear. Other than that though the game is awesome and I can't wait to see the next updates!

BubbleBloat

Thanks for the feedback ! - I plan to make each click-based upgrade have its own cooldown so that you can switch to another one while the strongest is replenishing and get score faster. So they wouldn't stack like the passive ones but you would still benefit from having multiple. - The bubble sprite should be reworked for next update, it's currently a temporary sprite - There is no plan to add weight gain for the Imp but we might add other random bonus events in the future :3

LoRez

Just played for the first time, I love it! Keep up the great work! Wanted to ask, will there be new growth levels or any other updates for sunny in the upcoming update?

BubbleBloat

The next update probably won't have a lot of content for Sunny but we still plan to add more for her