October Update (Patreon)
Content
Content
Hey all! Sorry for the delayed update this month; been a bit crazy IRL. But the good news is that part of that crazy has been me putting my head down and trying to push a good update :)
I am currently polishing up the start of his growth, so that is definitely going into this months update XD. I will have this polished over the next few days, and that will take me up to 22 seconds of polished animation for the month. So the final count should be somewhere around the 30 second mark when it is released, which is my largest updates in a while.
There was no rewards or charge for supporters last month, but there will be this month!
Project Status
I also just wanted to give a quick update in what is remaining on the MLK project, since it may seem to be growing indefinitely. This is not the case.
I estimated the final cut to be less than 8 mins not too long ago, but it is now 8:30 and still not done. However, this is NOT because of me increasing scope; the current plan has been more or less the same ever since the patreon poll in which it was decided what the second blast would do to Chester, well over a year ago. I am just proving to be terrible at estimating how long actions will take. Film is not my background, so my apologies for the misleading estimates in the past. Instead of me offering more flawed estimates, I'll go over what is remaining on the project to offer some more transparency for what is to come.
The animation is all one take, so there are no shots for me to plan and count like in DGA. However, there are 9 basic action points which will follow what you have all seen to date. 2 of these will be completed this rewards cycle, meaning there will be 7 left by the time the next WIP is released.
For reference, the last seven action points in the latest released animations are as follows:
Smash desktop and cage
Smash chair and roar
Fap
Notice laser and approach
Pick up and fire
Fall down, stunned
recover
These action points took around 1:30ish. So let’s go with that as an estimate rather than me trying to guess. This suggests, with the revisions, the total animation length will be a bit under 10 minutes.
I don’t want to reveal the specific action points remaining as I want them to be a surprise. One of them is obviously a growth sequence of Chester getting thicc. Which is my second favourite action point, behind the ending ^^
ToDo List
Here is a list of everything that needs to be done (I might keep a running list of it somewhere, if others have suggestions?). Points with a star next to them denotes me getting significant help from others, which I have been organising.
Remaining core animations:
Seven action points at the end of the animation
Three aforementioned revisions
Secondary Animations:
Dick and ball physics *
Revisit facial animation with more detailed rig
Muscle jiggle
Complete Prop animations
General Polish
Technical elements:
Brief and order multiple custom mocap takes for the remaining animation
Complete character models and textures (including muscle variant)*
Upgrade body rig to allow muscle character, add muscle deformers
Add improved facial rig *
Complete and dress environment *
Fluid effects *
Audio:
Score *
Voice and Foley *
Render:
Lighting and materials *
Prop and character effects
Administration
My apologies to everyone who has been sending me messages on the various platforms; I’ve been pushing the content side of things so the patreon page has been a bit neglected as tends to happen; But I will get back to everyone once I have finished the content and sent it out.
Please feel free to ask any questions you might have on any of this post though as I will make a special effort to answer them over the next few days!