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Here's some fluid testing!  Sometimes you just have a need for more nut, and in the digital world, you can have as much as you want.

I'm using 3DStudio Max for everything here- mesh, materials, and fluid dynamics using its in-built MaxFluid tool.

I'm not really sure if I can use this technology for anything good, as it took like 3 hours to render this simple animation, but it's here just in case.

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