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coloring warmup while I ditch being sick, moving back to some of the paint work on the larger Syron composition.

This was a conceptual pass on how his arms might work, keeping them as floating components but bringing back the arm silhouettes. Best method seemed to mimic muscle groups/bone structure when in a non-fighting state. I also experimented with the idea of a more visible crystal spine leading up his back to the rear of his head, helping bring more of the elemental feel to him overall while maintaining a good silhouette as well.

It's a crazy look that I'm quite fond of.

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