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I love adding little environmental details to every scene I build—it’s a fun way to weave in some subtle storytelling. Right now the arcade cabinet’s just a static object, but later in development, I’d love to make it interactive with a few playable minigames. That’ll be something I tackle closer to the end, though.

I’m off to bed for now, but I’ll post this week’s art when I wake up!

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Cropsworth

Arcade machine that opens Farcry 3: Blood dragon