November Update! (Patreon)
Content
Although I already sort of started working on projects again before November, November may be a busy Month (Dw I'm not gonna force anything and borderline burn out again xd). Also membership subscriptions should continue as normal now :3
Got some characters into the new rig, the ones left to transfer are pretty simple.
Got a few scripts and ideas down for longer-form animations regarding the 4 Sawians often seen together (Paragon, Candy, Butterscotch, and Blepper)
Idk if it's because the video is longer form, or if it's because I feel obligated to make every gameplay video "unique/different" than my already existing ones, but for some reason, long form gameplay video editing is still a drag and uninspiring :/
I may be vague with on-going projects for my own sake, I've realized that when I announce or talk about working on a project with detail, I end up not completing it or taking forever to finish.
Tweaked some membership benefits a little bit, made it more generalized as to not feel too forced to make a specific medium of work. As cool as having more personalized works for people, it doesn't work out for me and adds a bit more than I'd like to my already full plate ;-;
Schedule? I'll do my best to generally be "consistent". Too strict of a schedule worked against me :c , so generally... Works are more likely to be published during the weekends. That can be a week or 2, and I typically prefer Fridays or Saturdays.
TLDR:Updated blender stuff, scripts and ideas written, video editing long form gameplay is uninspiring, some membership tweaks (You will still get the main things you signed up for <3), and a loose general schedule of works being published typically every 1-2 weeks during the weekends)