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--- BROKEN MOD ---

Because of the 3.5 mod breaking game update, this mod no longer functions properly. There is no easy fix for it and the sole way to solve this out sadly is doing everything over from the absolute zero exactly like a whole new character. You have to understand that's exactly what's going one here : both 3.5 Rover M/F assets and data have nothing to do with prior rover's. For now, I don't have any free time to entirely re-build those mods but if people stays subscribed and keep having my back, I'll end up taking a shot at it at some point. To give you a vague idea it would roughly be scheduled after finishing my special Bulling project.

On the 26/11/2025 I updated this mod and the ultimate version of this mod both for a big enhancements. A lot of LOD's have been taken care of, the ultimate version now has the white hair option affecting the eyebrows as well and a new "yellow" spectro color for the alignment (demanded a few times in the past by followers). "Forte eye" for Aero rover has also been fixed, now only one eye will receive the "forte" effects and colors. Lastely the possibility to hide her ribbon/bow is back for both versions! (Because I'm much more skilled today than I was back in the day!)

Please remember you can learn with my tutorials how to lock or change your toggleable option shortcuts! It's a mandatory knowledge for any mod user since we creators don't have the ability to lock it for you or to provide you an automatic way to do so.

For those who have several accounts with different rovers, be careful if you run both my Radiant Rover Male and Female mods together. They share the same forte eye asset for the Aero Rover. It will result a glitch where the eye behaviour will become chaotic accross the two of them. It's not my fault, it's you having 2 same mod instructions conflicting. There is sadly not much things you can do to solve this! In my case I locked both of them on the Aero color.

[RSHIFT + BACKSPACE] : Express Lock = Press this to lock on your prefered setup. Only available while the character is displayed. Be careful not to hit any other key while locking or unlocking. (See the tutorial #4 for more infos about express locks)

[ALT + UP] : Outfit Sub-color = Aero | Spectro | Spectro-Yellow | Havoc-Blue | Havoc-Red | Red

[ALT + DOWN] : Eye Color = Aero | Aero Special | Spectro | Havoc-Blue | Havoc-Red | Red

[ALT + LEFT] : Hair Color = Black&White (Vanilla) | FullBlack | White | Blond (Beta)

[ALT + RIGHT] : Bow/Ribbon = ON | OFF

[ALT + 0] : Hair Setup = Vanilla Enhanced (slightly longer) | Vanilla Enhanced without tail | Dhalifa long hair (see the screenshots)

[ALT + 9] : Wallet Setup = Smaller (default) | Vanilla sized

--- Beware, crossed options are not available for this mod version ---

Files

Comments

Yunhao Ge

can you provide a version with only remove ribbon? thank you!

Saryu

Thank you for the update!! Have you considered doing one of these mods for Male Rover?

Shiroho

I'm sorry Saryu, I looked onto it but can't find a way to do it. I even called my wife to give me new leads but there are many issues male rover has that female rover doesn't and I think that's why there is so little mods for him. I can't find a way to give him a sleek shinobi vibe because for that I would need to remove his jacket and this one is really annoying as a 3D assets with nothing under (void). The rolled-up sleeves goes in the way of edits and are particularly giving hard time if you want to alter anything above belt (I could maybe with a full replacement from another character but wuthering waves lacks of male characters...) His pant/boots/belt are already very nice, I couldnt improve them by a lot. The only thing that could improve his look would be his eyes/hair but that would be only terse and not so different from present mods on banana... I really wish I could give you a Rover male shinobi but sadly in this state the game doesn't give me enough to make that possible.

Saryu

No worries! Thank you for your effort, as always! I've been enjoying the Aero variant of this mod so much that I'll probably use Female Rover for a few patches. <3

Bryan Vuong

Question, and this is just curiosity, but is there a version with just the outfit but no color change??

Shiroho

Well the only color I can easily bring back would be for her eyes and that would be a manual replace procedure on your end. As for what you ask about the outfit I'm not exactly sure of what you meant but the new colors (purple, blue, etc.) are fully integrated to each component's textures, the game take them as whole. Also I created new "delimitations" that simply didn't exist for vanilla, to sum it up some parts are heavily modified so it would be fairly complicated or at least require a good extra sweat.

H20Blazindrew08 (edited)

Comment edits

2026-09-03 23:00 did this break for 2.8 i was using the Aero yesterday and worked just fine but now its just not working
2025-11-21 22:35

Shiroho

Yes it broke. I already fixed and updated them yesterday. Try the new files from any source including here If it's again not working that would mean they fk this up once more.

Bryan Vuong

i think it broke for 3.0 due to texture

Shiroho

Yup don't worry my friend I come back tomorrow and i ll fix all that. Chisa and Rover m and f so far, sometimes a couple more depending of your graphic settings. I ll keep you guys in the touch with the fixes

Shiroho

Yes don't worry much, i ll fix this one as well at some point. I plan to do it only when 100% done with radiant Aemeath so please be patient ^ ^)/

Saryu

Hi! I was wondering if anyone had issues with the eyelashes having a part that's uncolored? Also, there seems to be a white line around the eyebrows. I tested every version and it seems the same for each.

Shiroho

Hi dear Saryu. I don't think i noticed something off but i will check it out another time tomorrow! Right now I'm off to bed. White lines... Did u mean the outlines of eyebrows? And what hair color did you selected? Anyways I will try to figure what's your issue asap

Saryu

Sorry for the bother! I’m using the all black hair color but I believe it’s the same for the white and vanilla. I tested an older version of the mod and it appeared normal!

Shiroho

Okay I spotted the mistake! You're 100% right and I have to say you have very good eyes my friend it's impressive. About the issue It's not even my fault, well only partially : Kuro Games changed their UVmapping of the Rover face for no reason only for eyebrows and eyelashes (they moved a bit away from their original spots). I will fix it this morning, it should be updated in 6-8hr from now!

Saryu

Thank you!!

1 VERACRYPT

Hi man, i know not to ask much since you still have lots of work But it seems the RoverF broke again for 3.6 patch ... i applied various methods including woju fixer (before hash replace the model just stay the same, after that completely break the mod at version 3.6.1.3 latest), tried without any other mod, tried with both default and academy rover skin, tried with both echo devices, ... The model stays the same no matter which key i pressed, i even double-checked the .ini file for the correct key comb, and if i try hash fix it just completely broken with textures moving everywhere I just want to notice ppl who come across this post later encounter same problem. If anyone find a fix i would be very appreciated if they could share it.

Shiroho

Yes in fact it's broken since 3.5 and will probably not recover for a long time. I'll try to explain : you can't and never will be able to repair it through auto fixer tools because it's absolutely not about that. Auto fixer tools are not complexe crazy code. For the record I don't advise using any of those tools on my mods since they are not "divine tool" they actually can make things worse since I profundly edit some shaders, re-routings, they can't handle those kind of exceptions and will leave glitches and bugs after you ran it, same reason for me not using stable textures. Now back to rover! The new rover from 3.5 is a whole new asset. To your user point of view they might appear similar but in fact they're absolutely different. Not the same number of shaders, of animation hooks, of face vertex, of polygon numbers, of texture arrays, almost everything but the number of component and their shapes. Nothing is alike, what you're trying to do is concretely exactly the same as trying to fix a Verina or Jiyan mod with an old Rover base... It exactly don't make any sense. So keep that in mind : the new 3.5 rover assets is so different in terms of data, assets and code (hooks/vectors/normals/vertex) hat it's like it was 2 complete different characters. To make it work what would I had to do? Well, no fancy magic trick here : start over from zero. And when I say zero it's zero up to the very textures. None are the same, not the same uvmaps, again two different characters even if from your user experience it looks like very similar. I must say this was a hard struck on me, it considerably depressed me since my efforts were turned into dust, all this past work turned into ashes and nothing I or any software or anyone can do. Right now I'm trying to release a new rover F mod (lahai roi skin), completely different job possibly before Jingran release. Again it's tough to slip that one, especially in only 5-6 days. I don't know if I'll make it, if not it will be re-scheduled to before or after Hsin. As for those past rover mods I made (for M and F) let's say there's a hope someday I'll try to remake them from zero, for that I surely need people supporting me until I find a window to do so.

1 VERACRYPT

Thank you for your reply. I also dont think theres easy fix since it got completely broken, it good to see Wuwa getting developments especially with the new optimization updates, but mods are breaking so bad to the point we have to start from point zero ...