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Hi friends,

The end of March is going to be pretty busy! Aside from some major game updates, I have a few other things/commitments I am working on.

Game Updates

The Viridian Lady sequence is finished! It is in draft form and is currently sitting at around ~57,000 words. I still have to edit it before I can start coding, but completing it is a huge step in Chapter 1’s progress as this is the most content-heavy branch in the chapter. I am going to let the draft sit for a bit while I work on other Patreon-related things, but I am hopeful that I can meet that March 31 timeline for updating the alpha build. And, of course, before I update the alpha build I have fixes I need to make to the public build.

On my list of things to do for the next game update:

Public Build

  • Fix some UI issues (I am saving a major re-haul of some areas I don’t like for another day, so these are minor edits)
  • Add a setting to change the handwritten font for letters to the default font
  • Update for lore and continuity changes
  • Write new Master letters (the MC will have two different letters in their inventory at the start of the game)
  • Change the lockpick mechanic (it will no longer be a consumable, but rather an item that you can keep using as long as it is in your inventory, like the grappling hook)
  • Update/re-write some existing codex entries
  • Add Patron credits

Alpha Build

  • Add continuity flags & content to the Route A material to account for the player jumping back onto Route A from Route B
  • Edit Viridian Lady sequence
  • Code Viridian Lady sequence and add to game

Bonus Content

I am working on this month’s all-access bonus content piece. As I mentioned before, this is going to be a writing tutorial on character creation and characterization. I am hoping that I can complete it for Thursday, but it may be delayed by a few days.

I hope you have a great week!

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