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In typical fashion, I'm going to push this change and head right to sleep. GOOD LUCK.

A new setting was added for walls that I'll probably expand upon later. Wall Viewer.

Since everything is done locally in S&S, it made sense that there may be a time when you want only a specific player to be effected by a wall. Perhaps a forcefield or something.So now there is a toggle on Obstruction Walls that let's you set who they effect. By default, it's everyone (duh. Gotta make sure all maps still work.)

The trigger for this change was a user trying to make angled vision actually limit your view to what's in front of you. I realized that despite the radius getting smaller.. you could still see torches and whatnot behind you. Which is where this little change comes in handy. If you create an angled-obstruction line around their vision (Like in the GIF) and attach it to the player, you can limit their sight to what's in front of them.

I'm sure there are other applications, but I'm very tired. So you know. Good luck and whatnot.

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