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Someone mentioned the door icon was below the fog lines. I just.. never noticed. So that's been resolved.Someone also mentioned the door icons were small! And well - yeah. They were. So I tuned down the scaling a little. The main goal being that they overlap a line on a one-unit tile.

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Dikappa

you are awesome

Jason

unrelated but where's that tiefling token from? i love that style

Battle-System

It's from 2-minute Tabletop! https://tools.2minutetabletop.com I'm a big fan of his token style, so I generally use it in all of my campaigns. (I also really like the white halo on all of the tokens as it helps pop it from the background.) I spoke with the creator awhile back about getting some kind of integration with Owlbear, but they aren't in a space to explore that right now. So please give them some traffic.

Jason

sick!

Talus

Is there any way you could make it so that trailing fog hides tokens so players can see discovered map without seeing the movement/position of out of sight enemies? lmk if I'm just missing something though.

Battle-System

I've mentioned this before, but this is the reason Trailing Fog says Beta. It's currently not possible because I cannot access the collision data to see which parts are blocked.