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Extension Link: https://forge.battle-system.com/manifest.json

Thank you to `Deekoiii` and `DryScythe` for doing a bunch of testing. <3

Forge! is ready for beta-testing with everyone now.

As mentioned before, the custom-system features are gated behind a Patreon subscription. The rest - pretty much parity with Clash! is still open to all. As well as any other improvements that do not have to do with custom-systems.

So, new to Forge! .. if coming from Clash!:

Players can now view/edit all of the attributes for tokens they own.

This means they can also see the stat card.

'Add to Party' lets you designate tokens as the Main party.

This let's you show them in a Party Overlay, displaying HP and two other attributes of your choice.

You can change the orientation of where this sits.

Boss Mode - mark a token as a boss so it gets a large HP bar as an overlay.

Effects Manager is now in the list layout by default, and is easier to use.

Added Buff/De-buff effects so you can easily see which tokens are under an effect.

Extra Effects! You can choose between.. TWO. I made two. Ill do more later.

Elevation is now in the list layout by default.

Actions are now in the list layout by default. Clicking the icon will bring up a Quick-Reference sheet that you can roll actions from without going to the Card.

Reduced Action Categories in Card.

Instead of Standard/Legendary/Reaction/etc. sets, in an effort to make things cleaner it is just 'Actions' and 'Spell List'.

'Inventory' was added as a List Component, which is basically the same as the others but include a 'checkbox' to designate what is equipped.

Action Dice Notation format changed. Just wrap it in brackets.

When dice notation is between brackets, it creates a 'dice chip' at the bottom of the skill as a button to click so you can roll for the action.

Popcorn Initiative has been added to Initiative types.

This is where you choose who gets to go next.

Initiative Bonus Improvements.

You can now input a formula to determine what gets added to Initiative, and from which attribute.

New HP Bar effects, and the ability to change their orientation.

New Death Effect for units that have hit 0 HP.

New Show Turn effect, instead of the old 'Your Turn' label.

More (and less!) dice options.

Support for Rumble!, Bones!, Dice+ and Text-Based (OBR Notification).

No more internal 3d dice roller as there are more dice roller options now.

Better Debug support (there's a console log option).

The images above are from a Test System I built purely for showing off how different a system can be from the base game system.

For those of you wanting to test the member features, there is a 'Connect to Battle-System' button in settings. Use this to login to the website.

I'm moving away from the version of authentication I used before (with Rumble!). As more data is getting tossed between the server and OBR, I needed better access with required stronger authentication.

Enjoy!

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