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One day I'll split those extensions. Probably. Whatever.

Previously you needed to activate 'Fog Fill' in order to get the effects of Dynamic Fog with Smoke. I realize that isn't always ideal. I intentionally made it so that regular Fog Effects overrode Smoke's Dynamic Lighting effects in case people wanted to force hide something.

Latest update adds in an 'Add Smoke' tool - which will allow you to draw fog rectangles that ARE compatible with Smoke's Dynamic Lighting.

It will draw a fog shape at a z-index Smoke cares about.

It is a fog shape, so you will still need to use the OBR Fog Tools to select it (if you want to remove it).

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NOCTIC

Hey there, I'm having an issue in my game where my players are unable to consistently see door icons, regardless of the "players see doors" setting. The issue is very inconsistent; sometimes, they can use doors perfectly fine, other times, I have to open every door on the map for them. It seems like it is dependent on the position of the player relative to the door, as they can sometimes see the door icons by positioning themselves at weird angles. This makes me think it has something to do with a line-of-sight check to the door bugging out, but I'm not really sure how that works under the hood. Given the lack of other people mentioning this issue, it seems like this might be an issue on my end. If that's the case, I don't really know how to troubleshoot a resolution. Anyway, thanks for your tireless work on this add-on, it's added a lot of life to my campaign, especially when using the light-sources to make thematic lighting!

Battle-System

If you want to hop on the Discord sometime, I can join your room and check it out. Sometimes there's oddities or gaps. Othertimes.. its Linux and Firefox. Hard to say without checking things.