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Clash!
BugFixes:
The initialization for the Roller column wasn't turning on by default.
The initialization for the Turn Label Text wasn't being set correctly resulting in an error (and possibly some downstream effects.)
The initialization for the Turn/Round counter wasn't being set correctly, making it weird for it start taking turns unless you refreshed.

These issues all mainly targeted brand new rooms with no settings.  If you've been using 2.0 for awhile, you're probably uneffected.

Changes:
Unit names now say "(Hidden)" on the List, much like how the Turn Label does.

Rumble!
BugFixes:
The d100 would roll a regular d00, but the number was still 1-100 resulting in some odd outputs where it looks like a 50 but it's says 57. It's been resolved.

Changes:
Added "Self" to the Chat Selector, so now you can message yourself (For whatever reason, I'm not judging) and also roll to yourself. Any rolls that are done while you have 'Self' selected should be shown to only you.
* This does not apply to the Clash integration. If you don't want people to see you rolling in Rumble from Clash.. just.. don't turn on the integration.

Marked!
BugFixes?:
Updated the positioning for the labels based on the improved version used in Clash! HP bars. So it should scale better with token sizes overall and be less messy.
Changes:
Moved the Label Selector to the ContextMenu embed. In short, it's one less click to get labels on - which is a plus.  It's only showing 2 columns now though because of space, but overall this feels like a good change.

PDF!
Changes:
Absolutely squat. It shows PDFs, what more do you want. (Don't answer). Did add the Patreon link though.


Still have to work my way through Scry!, Flip!, Calendar! and Theatre! .. and then it's back to the Chronicle mines.

Comments

Bjørn-Tore

thanks for your hard work