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The Hangman Update

The Hangman Update

Bugfixes:

Corrected incorrect enslavement text in the slaveyard for when a Seeding Slime defeats a heroine

Fixed missing strings for various pregnancies when your command is ignored in combat

Fixed a rare instance of a Groper Egg not being given a name when it is summoned mid-combat instead of spawned at the start

Fixed missing pregnancy transition strings for the stallion pregnancy

Fixed an animation ID error with the jellyfish grabber

Changes:

Added new enemy to all regions: Bandit Hangman! (Sounds will be coming soon)

Renamed brigand cutthroat skills to be clearer

Reworked the spawn mash files to overwrite base game spawns. This might cause problems, so it's experimental, but if it works it gives me greater control over what the game spawns and when

Snail Miniboss can now only be encountered once per run

Reduced spawn chance of Bandit Slaver appearing when a party member has seed of the demoness

Gargoyle Boss can no longer be instantly killed by blight / drugged / poison after capturing a heroine

Lewdified a bunch of strings for things like items, quirks, traits, etc.

Warning: All test builds are exactly that: Test builds, not known to be stable or even functional. Install these builds with caution, always read the changelogs, back up your saves, and report any bugs to the Lustiest  Lair discord server.

Get the mod here!

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