Home Creators Posts Import Register Favorites Logout

Content

You happen upon a woman amidst the falling leaves with the lower half of a snake. Creatures like this are not natural to the world, but she appears civilized enough. A fanciful fur lined coat and her well groomed appearance reassure. Even speaking with her she seems rather normal too. It's only upon viewing her eyes though that you realize she must've been an a'garian before her transformation.But then again, most a'garian mutations are highly unpredictable and can range severely so she must simply be one of the lucky ones with no readily visible flaws. She introduces herself as Licorice stating she was given the name when she transformed and simply kept it after. You get to talking and she seems quite pleasant. However, when you risk a few jokes you get to hear her laugh and finally spot the mouthful of clean, neatly arranged, razors and a saliva slick tongue turning her otherwise polite appearance grim.Licorice seems to have taken a liking to you and asks if you'd like to come rest at her home. The evenings are quite cold and her reptilian half is less fond of it. She could really use someone to help keep her warm.Finished her core design after a few days of being busy. It wasn't too hard to do her snake elements, though I am hopeful her tail doesn't look too awkward on the 2d plane. I have another snake girl I designed before who I am thinking I may need to adjust her later to fit better.As far as Licorice's design goes, I was definitely inspired by some other characters I'd seen. The outfit and hair were mostly lifted from other characters, but I tried to give the designs some variance. Her face though I made through my usual process and just adapted the face to the hair.In regards to the pixel art itself though, I'm a little meh on using cross hatching to show her scales, but couldn't really think of a better way to do it. I got hung up on that for too long as it was. Otherwise things went pretty smoothly, just a lot of adjusting on the tail figuring it out, etc. I figured that the best way to represent her a snake too was just that she used to be a candy snake girl, but somehow managed to be removed from the candy long enough to change back to normal... sort of. I mean normal but now partly a snake girl.As for the animation, I'm going to try a heavy butt theme and see how it goes. I might add a little boob grow too, but mostly going to focus on getting a huge booty that looks good. Former candy snake with big cake. Heh.Also I put in some of the autumn tileset stuff I've been poking my nose into working on. Mostly just a remix of the field tileset, but I'll have a few unique elements in it.

Files

Comments

AlextricBunyip

Honestly I think you've done real well with her, and looking forward to seeing you turn this candy snake into a cake snake ;3 I think you did well with her coils/tail on a 2D plane. And that final comment of "come rest at her home. The evening are quite cold" that whole comment now gives me the idea that Aria (or someone else) ends up getting puffkissed by her as she then coils around them at her home as a sort of hot air mattress XD

Boxi Bloon

I like this design a lot and the pun of a former candy snake getting some ‘cake’ is funny. I do agree that the scale cross-hatching looks a bit off and might be difficult to convey through animating. The tail’s shape overall is great and the coiling looks good. If I had to recommend anything I’d maybe nudge her upper body, and perhaps a small part of the tail connected, back by like a pixel. It’d look a bit more like her tail is holding her weight. Also, love the hair.