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Afternoon guys.

Started at 7 AM and now the clock on my laptop shows exactly 14:00 PM. Beta testing takes 1+ hour (that's why you see either d, g, f etc. at the end of each file, so that i would know which package is the latest)

Anyways, file at the end of this post, so, what's new (?) :

* 5 new 1 vs 1 anims with motions (the other two got drunk and went to sleep) and in one of the anims fem can show some ,,force''

* new objects in the cave, like bed, table, tree stomp, empty bottles

* few new lights & a slider to adjust the intensity of all lights

* 1 new mirror at the table and old mirrors no longer have names on the floor

* 1 environmental sound (water drop to give a cave atmosphere), you should be able to hear it when to song stops playing (it should play only once now) & ability to make it louder/or silent via slider

* my favorite > the fun sounds should have now an echo effect as if you were really in a cave

File : https://mega.nz/file/DqIBSL5K

Key : SKwIeXBQxL4BJQ9MojH7TJ_0j3cUd4L0AGqBu1zijLE

What happens now ?

Gonna release the public version ad will take a break. In few hours will start working on Exorcism. Had idea for few weeks, thus, gonna be easier. Prob will add short info for a better mood.

See you with WIP screenshots later, take care,

Nobis.

p.s

On the hub it was mentioned that the heads of the goblins are too small and i came with a conclusion that it is a matter of a personal taste. For me it looks - okay. As a contra-argument it could be said that some parts are , - too big (wink/wink)Nonetheless, i might experiment in the future, making them with larger heads and noses. Ugly goblins like in fairy tales, you know.

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