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The Completed Scene of the Wilderness Camp from Baldur's Gate 3 for DAZStudio

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Wilderness Camp for DAZStudio

Notes for the scene:

The scene is split into the Base camp and the tents of each party member. You may choose to hide any tent you like.

A bit of the clutter was removed to reduce object count

The Water has no shader; I recommend you apply your own.

Lights are included in the scenes, but I recommend replacing them with fire props that emit light, as I demonstrated above.

Lighting and several props for the scene are not included. The above example is my own implementation of the scene for personal projects.

Scene belongs to ©Larian Studios. Scene Imported from Blender.

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