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This part was FANTASTIC! Granted we changed the video which came with a more aggressive playstyle but this part really was the clashing of metals.

This gameplay/playthrough made It feel like a Samurai movie, Akira Kurosawa Samurai Movie no less. What I believe the studio FromSoftware wanted you to feel.

I loved it… No, let me change that.

I loved this dance.

Kai

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Comments

Jonas B

I live in Lithuania and I can indeed confirm we have the laughing cow cheese. lol

Societii

Loved the video! This player didn't showcase it, but the game ends after the fight with Emma/Isshin in the choice where you go along with Owl (so there are four endings total). It's the evil ending as Sekiro becomes a demon that haunts Ashina island. Emma is an NPC that helps Sekiro through the whole game, so killing her is a tragic moment. That's why they call him "Shura", which is someone who's lost themselves to their thirst for blood and has no emotional connection to this world. Owl wants Sekiro to abandon the compassion he's gained for this companions.

Dylan

There’s a Sekiro anime coming later this year, looks really cool based on the trailer.

Sk dragon

this video was great, and the japanese really elevates it imo. This game is really satisfying when you get the blocks down. 10/10

Rasknitt

Glad you switched up the video, this is the one souls game where hitless looks and feels more thrilling than some goob going through the game for the first time getting smacked around a little by every boss

Rasknitt

The right thing to do is breaking the iron code and staying with kuro. The other ending that you didnt see after killing emma and old isshin involves sekiro succumbing to shura, a demon who wants nothing more than bloodlust and carnage, and that is what sekiro does

gaMerfUll

Sekiro is perfect for the no hit run, so fear not. This is how the game looks the best, and how you're intended to play it. The thing is... only 30% of the players can do this AND get hit. No hits are for the 5% of dedicated pepeople. Now this game does have a couple more cool cutcenes that these bosses videos don't show. Not that much extra mind you, so I don't think it's worth it to watch an ONLY cutcenes video. But they're there. Sekiro sparked the trend of parrying in action games and souls-like games down the line. So even if the game is a bit basic and simple when it comes to play styles. It clearly had an impact, like many other FS games. Glad you enjoyed the game.

Shadow Razor

If your own parry meter fills up then your stance is broken and you're left open to be hit for a second or two, but you can make it decrease by holding the block button

Wolfe Russell

This was one of my most favorite games to platinum on playstation