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Ahhhh… Alan Wake. I finally made my mind up about the game.

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This is the first game on the channel where I really didn’t connect with it. I can see everything the developers are doing but ultimately, I’m left feeling frustrated and I can’t work out if my arse has a headache or I’m constipated!

I go into a lot of the whys in my post review watch and the genius bits that this game brings but for me… I’m not a consumer that wants to be left in the dark all the time and yeah, pun intended.

I felt no reward and when I did get a taste of the good stuff, they add another layer of cryptic, abstract, oh he’s a writer bullshit over the top that left me felt at arm’s reach at all times. It bamboozled me so much, I forgot to talk about the filmmaking. That’s a first.

The clever thing about this, again and somewhat genius is that is exactly how Alan Wake feels in this world. They nailed it but he… He didn’t nail it for me. To be honest, not one character did, I’ve got a wooden structure here with nails in but every single one is fucking bent. Looks more like a coat rack.

The annoying thing is for me, I’m frustrated at myself for not connecting with it. I can see all the wonderful things this game is doing and why many fans would connect with it. Also, why you would recommend the game or want to know why it works filmmaking wise.

The one phrase I have in my head and it’s a me thing, not a you thing.

It’s a story where the writer can’t stand sticking to normal formats and structures. They hate being conventional so much that they deliberately go around the houses and against the grain. In doing so, they overcomplicate the story and smear the vision, all while thinking they’re being clever, like some kind of writing prodigy. In reality, they alienate half their audience and dilute their own story. They’ll claim it’s “not for everyone,” and the fans who do love it become so devoted they’d die on the hill to defend it.

Does this sound like another game developer or writer to you? It always comes down to the world and does it seem palatable? Death Stranding wasn’t and Kojima knows it. Sales of number 2 tell you that.

I don’t know if it’s a Remedy thing, since I haven’t played much of their work. Or maybe it’s because Alan Wake is himself a writer, so they’ve really got to think about it more.

The biggest thing for me is that a writer with such a vivid imagination, has such boring enemy types! It actually makes me chuckle and as I type this. I chuckled out loud in fact.

I’ll be honest, it’s not looking good for Alan Wake 2 as I’ve now got this pre-bridge going into it but then again, like I mention in the post review watch. I think this was a test. A concept of idea that needed to be flushed out. Maybe Alan Wake 2 grounds it a little more for everyone…🤔

I’d love to know what you think. Am I talking a load of shit? Is this the best game and story you’ve ever played? Can you see evidence in my words and see yourself in them?

It’s always about perspective and I am aware I didn't "play" the game.

The Tape Play! < This is Alan Wake.

Play The Tape! > This is me. Boring I know but you know exactly what is happening so then something else happens! Clever how that works just by giving everyone a crumb.

Kai “less is more” Zammit!

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Comments

TDA Entertainment

All I'll say is give Alan Wake 2 a try. I haven't watched the Alan Wake reactions and I've only played a bit of the first game because honestly it sorta bored me, though this was after I had played Alan Wake 2. Alan Wake 2 was my first game in the franchise and yes it is bonkers but I myself did very much enjoy the game unlike when I tried the first so I'm not sure. Give it a try and if you don't vibe with it still then that's fair.

Zach Antle

Imagine how we felt, left speculating about this game for 13 years 😂 and yes the final two episodes were DLC

Mokiki

I have to admit I didn't watch your video just yet (will do so after work) but I have read your takeaway . I played Alan Wake when it originally came out and the Control when that released. Followed by Alan Wake 2 with almost everything forgotten about Alan Wake 1's story details. I remembered main plot points and enjoying Alan Wake 1 but I also did remember that the game and storytelling was a bit on the stiffer end of things. Remedy went for something different with Alan Wake 1 and as far as I remember Alan Wake 1 had a hard time coming together. it went through quite a lot of iterations. One was an open world game at some point. (The driving sections are left over parts of that version) So I was really curious after Control. I wanted to see Remedy took away from their projects after Alan Wake 1 and put into Alan Wake 2. I don't wanna overhype this game but for me Alan Wake 2 hit a very special note and has become one of my fav games of all time. Remedy learned a lot between Alan Wake 1 and 2 and it shows. There is so much great stuff in here and so uniquely Remedy. Though having said that I don't think every criticism that you had of the first game will go away in the 2nd and those just come down to personal taste but I implore you to give Alan Wake 2 a try. I am sure it'll surprise you.

Zach Antle

And PLEASE do Alan Wake 2! The Control games are also absolutely worth checking out, and Quantum Break, all their games are in a shared universe essentially, and the way connect things across their titles is soooo unique, there really isn’t much else like it in current gaming, I promise you, you won’t regret it :)

james j

I completely understand this one not sticking the landing for you. I replayed it myself few years back in preparation for AW2 and thought to myself "I don't remember it being this rough". Don't worry though because AW2 is a treat. In fact, It's a box of treats. Before you go into AW2, I would highly recommend that you take a look at Control first as it provides a lot of foundational knowledge that will be very useful in AW2. Control is also just an incredible game. If Sekiro hadn't been released then I would have easily picked Control as my GOTY for 2019.

LordKnoppers

You didn't put the lime into the coconut thoroughly enough. Jokes aside, it's fine. I'd still say give Alan a second chance at least for the audiovisual experience.

Dm I

I think the best comparison would be. The first Alan Wake is like an old arthouse movie. Few people have seen it, and even fewer like it. It's strange, incomprehensible, and overly complex. Alan Wake 2 is one of A24's modern films. It's still not a film for the masses and it's still a unique one, but it's definitely one that has found its audience and become quite popular. Some people suggested skipping the first game and jumping straight to the second. I would probably have recommended that too, if the second game's plot weren't a direct continuation of the first. Regarding Control, I wouldn't say it's a must-have for the second game. I'm even worried that seeing some things in Control will make you even more confused in Alan Wake 2. And you might not like it just like Alan Wake in general. But here it is up to you to decide. Regarding the video you watched, the first hour is the main story. The second half is DLC, which serves as a kind of preparation for the second game. As for Remedy, both the first Alan Wake and Control were fairly niche games. Then came Alan Wake 2, which didn't immediately take off, but thanks to word of mouth and players' comments that it was "GOTY," the game gained popularity. I won't spoil it, but even videos featuring songs from the game have 20 million views. This inspired such a strong belief in Remedy that Control 2 became their most successful and fastest-selling game. Even some players who advocate illegal game distribution advocated buying Control 2 to support the studio.

Alita

Glad to hear you're looking forward to Alan Wake 2 and that remedy's style didn't push you away! But please, the games are connected so it would be great if you reacted to Control and its DLCs (at least the one related to Alan Wake) before Alan Wake 2!

Cheshers

I understand your gripes about this game completely. If I only had to watch, I don't think I would've been impressed either. AW2 did feel more grounded to me, it leans into the investigative aspects of the story more, but overall these games have a very... abstract psycho sauce to them. Not everyone's gonna vibe with it, and that's okay ❤️

Mokiki

As much as I'd like for you to jump into Alan Wake 2 directly I do agree that Control should probably slide in between the two. Also if anybody has any suggestions for game footage that doesn't cut out the music for control and Alan wake 2 that would be great since the music in those games is pretty essential. Also maybe having a game between Alan Wake 1 and 2 will give you enough of a pallet cleanser. Also this is super non spoiler but a fun fact for Alan Wake / Control. One of the side characters in Control is played by the actor who voices Alan Wake. As you mentioned in your video that some stuff in the real life footage feels dubbed and that is because that is what they did. The actor who's appearance is used for Alan Wake is different from the voice actor.

Hyp3r-Tom

For what its worth this particular lets play (based on part 1) leaves out a LOT of content- much of which is pretty integral for the story and understanding of whats going on. If we continue with Remedy games we need to come together to make sure its a lets play that does justice That said, Alan Wake 1 is also not as cohesive or well told as Control and Alan Wake 2. Im really not surprised you didn't connect with this, but you may connect better with the others. I wouldn't recommend to write off the series just yet, but at the same time though I wouldn't want to force it on you either lol. Check out what you wanna check out! 😄 I really appreciate that you always keep your reviews and commentary authentic to your experience!

SaltyInternetPirate

I've ignored so many emails over the past two months that I missed part 1 and had to go back to watch it. I only played this game once and don't remember the story. Just that I was absolutely terrified of the darkness monsters. So much so, that even the connecting DLC in Control was too creepy for me, and I absolutely refuse to play Alan Wake 2.

Yoshio

I wonder if not playing AW made it hard to connect with it. As a player I felt what Alan was going through is very real, not in his head. And this is further clarified in AW2 and it's referenced across the Remedyverse. That said, I did try to replay the remaster of AW1 when it came out and I couldn't get into it again. It was just too dated. For most streamers I'd say dive into AW2, but since you're more focused on lore and film-making it made sense to tough out 1. You didn't need to love it, just understand it as the foundation of everything that came after. And I agree with others that Control should be next as this is how Remedy came back with a bang. It's one of my all time fav games and as a concept artist is one of my top inspirations. And it paves the way for AW2. There is a Control DLC that relates to AW, I hope your chosen walkthrough covers it 🤞

Jonas B

Yeah, like I've mentioned on the first video this game really does become a more engaging experience with Alan Wake 2 in mind. As a standalone game it can absolutely very easily become a "love it or hate it" affair. Though for what it's worth I do fully believe that Alan Wake 2 does basically everything (both in terms of story, directing, and gameplay) better, so it's still a must see. Can't wait for it!

sean sullivan

I don't think it's an issue with the game or developers being to artsy. But this game and in fact all of Remedy games are based on a set of ideas that do have consistent rules, lore and logic. It extends to concepts that are well established in science fiction. The night springs episodes you can find in game do a lot in introducing those concepts in pretty fun way. But there's a lot of loose threads that are explained in outside material like canon books, args, and of course the other remedyverse games. This game is far from perfect but it's also a taste thing. Everything has an explanation if your willing to dig for it. And I think that is the most enjoyable type of storytelling for me. It actively involves you in the story as someone who has to put the pieces together. I think ultimately it's a different type of storytelling that is becoming more and more popular within gaming. Specifically indie games and online YouTube projects. Alan wake 2 does do a better job of grounding the characters but it's also even weirder then this game.

omega spongebob

As someone who also didn't connect with this game and quite frankly... Didn't actually enjoy it, I absolutely love Alan wake 2 and I'm glad I played the first just for the sake of understanding the story.

Fsaitza

Hey Kai so I will give you some data that could maybe explain what youre feeling with this game. Before Alan Wake, Remedy made Max Payne 1 and 2, a famous action shooter IP, and shifted hard from that into Alan Wake, so you can guess that such a wild turn can have its risks. And as you said, the genius parts of this game were also the punishing ones, and since Alan Wake, Remedy has been known for struggling to get out of the red numbers when it comes to sales on their games. But ironically, despite not having the best economical success with their games, their fanbase is very strong and critically its always up there and elevates the bar with each title. And I think the reason why the community love it so much is that they respect Remedy for keep taking those risks and keep true to their ideas, and not choosing to make a mainstream game just to elevate their numbers, which is hard to find these days. And as a matter of fact, Control: Resonant, the latest game, its the first one in a long time that is considered an economic success in its release, and as a fun fact, the hackers on the internet told people to buy the game instead of trying to pirate it and get free copies out in the open, because even they can see how much effort they put into it and how hard it is to get games like that done. Oh and yeah Alice went out of the Dark Place and its in the real world. And before jumping into Alan Wake 2, I reccomend you to watch Control first. It happens after Alan Wake, its in the same universe, but a very different story and characters, and there are elements of it that appear on Alan Wake 2. But mostly it will serve you to see where are their ideas headed and who knows, maybe you get marinated enough to connect with it. I am not surprised you dont connect with it to be honest, because as you said you either love it or hate it, but I do think that you will see very clear jumps between games, on a technical level.

Braden Valentine

From what you've said about this game, you'll probably very much like AW2. I love this game, but it's very much got its flaws. It has a lot of interesting ideas but it didn't stick the landing in a lot of it. I will say, the video entirely skipping over the collectable manuscript pages definitely made it worse, but the game itself is so-so. As for what's next, I would highly recommend Alan Wake: American Nightmare before doing Control or AW2. It's a bit better than AW1 in some areas and worse in others due to a lower budget, but the main villain is insanely well written and acted. It also acts as an in-between for 1 and 2.

The Leek

Kai, I recommend moving on to Alan Wake 2. There's a lot of connected material (eg, Alan Wake DLC, Control, and Control DLC), but I can almost guarantee that those will bog you down. Here's an analogy you might appreciate: Alan Wake 2 is to Alan Wake as Puss in Boots 2 is to Puss in Boots. Each surpasses the original in every category.

Chris.N7

Alan Wake 2 took 13 years. And it was worth every minute of that wait. It's an experience like no other, and I doubt we'll ever see another game like it.