I am changing the lore of the game and make it "canon" (Patreon)
Content
so as you know, in the first game, after living in the sex city for a while, mitsu's husband confesses that he has been cheating on her........
this leads to mitsu purposefully putting herself in positions where she ends up having sex with a lot of strangers.
but i am gonna modify a little part about this story.
during the making of the first game, i was thinking about adding an ending early on where mitsu and the husband run out of the sex city way earlier if certain variables are matched. i scratched that idea because it would be too soon to create an ending to the game that already had enough content to begin with.
so what do i mean by that?
in simple terms, the canon story involves mitsu's husband never telling her about him cheating on her. thus mitsu never ends up putting herself in positions where she has sex constantly.
you might think that this could be a bad decision in terms of how lewd mitsu gets, but here is the catch.
because mitsu thought that her husband was doing his best and is was faithful, she tries to avoid having sex as much as she can.
but the thing is, that the men around her are constantly using the horny cream to have sex with her.
as she doesn't have sex, she figures out that she is being drugged.
mitsu alerts her husband about this. and since he had already cheated on her enough times, he understands and quits his job. thus running out of the sex city together.
so in the canon lore, both of them stay in the sex city for about 2 months.
unfortunately for mitsu, as she never gets her hands on anti-horny medicine, her horniness never goes away.
in the first game, there is a mechanic where having sex with men automatically reduces her horniness. this variable was responsible for which scene plays when mitsu interacts with npc men.
so to summaries everything, the canon lore is:
the husband never tells mitsu that he cheated, thus mitsu not getting herself involved in sex as much as she can
this leaves mitsu constantly sexually frustrated. and then she figures out that she was being drugged
she alerts her husband. and after realising what was going on, he instantly quits his job, and they ran off together
mitsu's frustration never goes away, but she kept it supressed as much as she could
(additional lore) after a while, mitsu opens up about her frustration to her husband.
the guilt stressed husband confesses that he did cheat on her.
realising that it wasn't his fault, she forgives him.
the husband builds his business, and both have a kid together
about eight years passes. and this is where the story of the second game begins..........
that's all i could think of right now.
this idea fixes all of my narrative problems, with it allowing me to revisit the ideas from first game without having to contradict the character developement from the first game.
note that this ending to the first game is only canon to the second game.
it's just a narrative device that explains why mitsu would even feel guilty if she ends up cheating even once more.
with that, i will leave further explaination in the game itself...........