Development Update (JoW Offline #1) (Patreon)
Content
I thought I'd post updates whenever a new feature is ported to the new Javascript-based offline version. And this is a fun one because it's so much faster!
Company Stats
These take a long time to load because it loads all your events, their matches, and your superstars' matches, to get stats like most 5 star matches, most main events etc. So it gets slower with long scenarios.
On the web version, since this call takes so long, the task is sent to a background worker that queues it for execution. This queue also holds tasks like starting new games and simulating competitors, so it can take quite a while for stats to load.
On the offline version, there's no queue hence no waiting, and the execution is much faster because it's a local database.
Here are some stats on how fast it loads on the offline version.
Scenario: Tomorrow the World 1989
- 5 year game: 1s.
- 10 year game: 2s.
- 20 year game: 4.5s.
Above you can see stats load for a 5 year game.
Onto finishing the rest of the menu actions! Thanks for reading.
Files
Previews only