The Threat Clock: Shadowdark (Patreon)
Published:
2025-04-03 13:00:13
Imported:
2026-06
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Last week I talked about using real time mechanics to help keep your game move forward while keeping a sense of dread and danger in your game. I've been absolutely slammed at work, so I decided to reconfigure my weekly games to focus on playing something fun. I love design and testing, but it's tricky to make everything a playtest.
So, I decided to run a Shadowdark game. But of course, the drive too create and tinker is always strong. I ended up hacking together a threat clock mechanic for my Shadowdark game. I've attached the mechanics below for your use. I'll hack together a version for D&D 5e for next week. Until then, enjoy!