Dev News : Roadmap and Holidays (Patreon)
Content
Dear Patrons and Players,
Let me give you some important information.
Roadmap for Cyberslayers
I'm slowly coming to the conclusion of the whole Oxygen Bar arc. It's an important part of the game that took almost a whole year to develop.
The content planned for 0.4.3 is quite substantial:
- Complete arc between Aaron, Jade and Aline
- Full story arc for the plot around Maestro and his dark plans
- Addition of a new secondary character, Bud
- Addition of a new skill: Hack III for even greater control in the Cyber world. This skill is added as part of the oxygen bar story arc.
- New gameplay styles added:
1:Submissive Routine
This pentagram develops events when Aline is in a submissive state.
2: Game Over Routes
Integration of a first Game Over event. Totally optional, it allows Aline to see an end to her story. This element clarifies the lore and the motivations of certain individuals.
- Addition of emotional phrases, feelings or voice tones in square brackets for greater immersion during certain dialogues.
- New locations: Love Hotel and Maestro's office
Deeper DOMINANCE / DOMINATED Area gameplay
I've touched on this aspect of the game in previous versions, but I've added real consequences that you can experience at the Oxygen Bar. This concept will be extended and improved for other locations in the game.
Coming in September:
The Oxygen Bar content will be finished, it's at about 80% now and I need to polish the DOMINANCE and DOMINATED locations as well as the Game Over route.
The poses and animations are ready, but I need to put them into script.
Very soon, I'll be moving to the mixed baths, I think I will work on the two men in the bath and the bikini scenes; this will be explored in greater depth later, as I'm planning to release 0.4.3 in October.
Release of 0.4.3 in October and work on series 0.5
In October, I'd like to bring in this new content, which is already quite substantial even if it only revolves around the oxygen bar.
Then we'll move on to the 0.5 content.
As previously announced, this will be a major return to the "core" of the game, with the main story, the red district and the return of characters such as Kassiah, Rouge, Charlotte and the introduction of Nina.
This should start in November for a first 0.5 in early 2025.
A number of challenges will have to be overcome, such as save slots management, which will require a complete overhaul of the Bonds system, and optimization of the game's size. These are technical aspects that may seem daunting, but they're essential if we're to improve the quality of the game.
The future for Cyberslayers is very exciting, although to be honest, the content to be developed is a little impressive.
That's also why I've decided to finish the various arcs and move on to the main story, without adding yet more characters.
The ones planned throughout the lore (there are some you haven't seen yet, but they've been around for a while) are definitive.
A word about Leridia
I know that many players love Leridia. The project has taken a back seat since Cyberslayers, but I'd like to stress that it has never been abandoned. A lot of content has been added over the last three years. A lot of dialogue has been fine-tuned, but this game is so generous that there's still a long way to go.
I'm going at my own pace, knowing that the game's story has been completed, so it's definitely a remaster. The game is perfectly playable today, but it will enjoy a beautiful new experience in its “1.0” version.
Here are a few screens :
HOLIDAYS
Finally, I'd like to inform you that before this busy end-of-year schedule, I'm going to take a 15-day vacation.
From tomorrow onwards, I'll be offline (totally disconnected, back to nature and unable to get a network).
I'll be back online from September 8 and will resume my activities around September 15.
This quasi-monastic break is essential to enable me to reflect on the meaning I wish to give to my games, in a relaxing and rejuvenating atmosphere. I'll be working a little with my paper notes, because sometimes when I'm resting, incredible ideas come to me, and you have to dare to take the time to stop and think.
Patrons, I understand that your financial support will be less during this period.
I won't stop "pledges" during september, it's up to you to decide knowing I'm taking a break.
Your support in the long run make my projects becoming real, thank you for being here for such a long time.
I'll resplenish my body and soul of good energy to come back in full force mid-september.
Until then, I suggest you to follow that sentence from a well known composer in Chrono Trigger :