My Projects #2 : Cyberslayers (Patreon)
Content
We're entering an important new development phase for Cyberslayers in 2025.
For several months and updates, I've been concentrating on side events, mainly the Oxygen Bar.
I've noticed that you've been enthusiastically following this lighter part of the game and enjoying yourselves.
For my part, I also wanted to work on content that was a little more varied and lighter on the main axes.
With the 0.5 series, it's time to get back to the main themes.
The next update and those to follow will mark a crucial and major moment in the game's development.
Several themes will be explored in greater depth, and expectations will finally be fulfilled.
Strong characters such as Charlotte, Kassiah and Rouge will be back.
On the other hand, Rudy, Fred, Lucius and Alan will also have a new development.
I'm going to give you my roadmap for the coming year.
I Solid foundations
A) The BONDS
Currently, the game suffers from relatively long loading and saving times.
The BONDS system has paid the price for my inexperience with the software, and the unnecessary accumulation of data has made the files too large.
I'm currently working on a complete update of this system, with clean bases built from the outset (not adding data as I go along) to avoid unnecessary data.
Consequences:
A refurbished system, identical to the one you know but ignoring the long loading/saving times.
We should be able to access data in less than a second on most machines.
B) New feature
A surprise new feature is being added. It should add interest to the game.
The downside is that these additions and modifications will require you to start from scratch in order to get a healthy database and a working feature.
Here's the roadmap to 2025
0.5 Updates
Starting with 0.5, we'll be taking a look back at the main themes and important characters.
The main plot around CORE and corruption will be back in the spotlight, as will the police missions.
Charlotte, Rouge, Kassiah and newcomer Nina will be present alongside Fred, Rudy, Alan and Lucius.
As you'll see, no new characters are planned, and the storylines will be those currently in progress.
The content is already ambitious enough for us not to add any more storylines.
From January
Development of version 0.5.1
Main characters: Aline & Kassiah
This version will feature a chapter based solely on the main story around CORE and Cybercorp, with the development of the Dark Zone.
The Supermutants will be back, as will fights with twists and turns.
This chapter will advance the main theme of Cyberslayers versus CORE.
Spring 2025
Development of version 0.5.2
Main characters: Aline, Charlotte, Nina, Sissy
This version will develop a long-awaited location around new police missions.
The Red District will open up, offering a police arc following on from previous missions, as well as sex-related activities.
The addition of random events should also begin in this update.
Summer-Autumn- late 2025
Development of version 0.5.3
It's time to get back to the ancillary content around Kassiah, such as the huntress arc, Marak and the downtown, with its mixed baths and arcade.
This roadmap outlines my projections and is subject to change according to the evolution of development, the hazards of life and the return of the community.
In the long term, a 0.6 releases cycle will bring all the arcs to a close and fine-tune the game for a definitive release (in about two years).
As you can see, development is set to take many months, with lots of exciting content to create and share.
I can't cover every aspect of the game in one article, but this roadmap is indicative and evolving.
Don't hesitate to follow my discord to share my progress in the #WIP channel.
I'm working at my own pace and probably a little slowly, I make mistakes, I can also disappoint, but I know that many of you have a particular affection for this game which, along with Leridia, remains my life's project.
Thank you again for your unfailing support.
See you soon for more news.