Devlog: Heading into the main stretch (Patreon)
Content
Hi everyone!
Now that the game's fundamentals are mostly in place, I'm pleased to say that development will be heading into the main stretch, meaning more content.
I'll still be upgrading the game's visuals and performance as I go, but now the main priority is putting more meat on the game's bones. The public demo already has about an hour's worth of gameplay, and the Patron version roughly double that, but I intend the full version of the game to have about 20 hours worth.
Next on the docket is finishing out the first (and) only series of mandatory quests, polishing combat a bit, and allowing players to travel outside of Saint Gorfu.
Look forward for the next version to drop at the end of this month!
Special thanks to:
Moocow9m
Catalyst CT
K
Kevin Yan
Naes003
Please don't publish my name
Rising-Dragon
Alice Duncan
APimpNamedMako
AquaBlaze7
Betatitan
Dacar Arunsone
David O'Brien
dreamcast
EvilHateMonkey
Hans Le
ifreet
Jason Lamb
Jimmy Degriz
JK60
Johnathan
Kai FallenStar
Kerry
kidtexas
may_doomhammer
Ocelot
Orunoka
Pelandes
Robert M
Shylock_R
Sonny Nguyen
Steven Crombie
Tayuyatemari
Troy Saur
vk4501
Zedwimer