Minimax H3 - Making Combat , Fast Motion Scenes With Local AI (Patreon)
Videos
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vid-vfi_00013-audio.mp4
Downloads
Content
Hey everyone.
New video is up, and this one is for anyone who has watched those crazy Seedance fight scene demos and wondered if we can do the same thing locally.
Short answer: yes. In ComfyUI, with MiniMax H3, I'm getting high-density martial arts combat — sword fights, kinetic energy explosions, characters getting hit and reacting properly — all generated on my own machine.
The video tests two ways of doing it. First, a stack of LoRAs: a wushu action LoRA for the martial arts motion, a combat physics LoRA for the impacts, and a motion repair LoRA so nobody's legs snap in half mid-jump. Second, a fully fine-tuned diffusion model called Singularity that does it all in one model, no trigger words, no stacking.
One thing that surprised me: the LoRA stack is genuinely good, but the fine-tuned model pulled ahead in the side-by-side. The hits land harder, the reactions are cleaner, and it doesn't get that pixelated dust in the air that the LoRA runs sometimes have. I even prompted the dust on purpose to see if it would break — it didn't.
I also stitched the generated shots into a little warehouse story, which honestly might be my favorite part.
Links to everything are in the YouTube description. Thanks for watching, and I hope you have as much fun with this one as I did.
LoRAs
https://huggingface.co/Jojocodex/wushu-action-v7-minimax-h3-fl2va-ref2va-lora/
https://huggingface.co/JOKER141/MiniMax-H3-Combat-Base-V2
https://huggingface.co/JOKER141/MiniMax-H3-General-Motion-Continuity-Repair
Or
Diffusion Model - Fine Tune
https://huggingface.co/WarmBloodAban/Minimax-h3_Singularity
2 DLSS5 Nodes for options:
https://github.com/Blueforcer/ComfyUI-DLSS5-Enhancer#installation
https://github.com/Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation
update:
Patreon Supporters , your additional content : https://www.patreon.com/aifuturetech/posts/h3-combat-scenes-168955413/
— Benji