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In this video we show our entire process of creating a track from beginning to end.

In this video we show our entire process of creating a track from beginning to end. Part 1 focuses on generating random sounds, and Part 2 (which will be released next week) looks at arranging those sounds into a finished song.

00:00:00 - Starting ideas with simple drums, bass and melody00:14:27 - Glitching melody and processing with Rift00:35:00 - Processing drums00:43:42 - Creating pads00:50:15 - Intro idea00:57:00 - Amen breaks and arp drums01:03:45 - Lost In Thought drums01:12:06 - Glitching and processing drums01:28:45 - Creating reese bass01:36:09 - Processing reese & glitchy drums together with gates01:53:57 - Trying new elements together in an intro02:02:43 - Making 16th note melodic parts with Tension

Comments

Matt Richter

Hey guys, first of all thanks for everything! Quick question: when I download the max for live device randomizer, it does not look at all like the one you use in this video, and doesn't seem to work at all. Any tips on what I might be missing? It is the only one I can find online. Thanks in advance!

Terry

PLEASE do more stuff like this. Tracks from scratch.

ARTFX

For that 'bug' with the device randomizer not mapping to gain and feedback I would just make a rack first, randomize the macros and then start mapping parameters to them, that way it does work fine.

Liquid L

i second this

Grégoire

Thank you so much for sharing !

Dorian Götz

I made some stuff with M4L in University and from my experience there isnt anything in particular that causes these bugs. M4L just likes to misbehave whenever it feels like it......

Noboken

Amazing !

Fredrik Angmar

I have noticed that device randomizer doesn't automatically map any macros named "Gain" "Feedback" etc. I think they made it so on purpose so as to not make anyone deaf. If you rename the macro to anything else the issue goes away. Awesome tutorial BTW!

Raghav Wagh

had a crazy schedule for school but in this holiday season waking up m3:30 am for glitchy sound design!!! count me in!!! learnt so much in 2 hrs!!!