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  • mapMenuInProgress.mp4

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This week's update highlights a new useful gameplay feature: the map screen.

Although it may look simple, it's taken many hours to create this screen (and is still a WIP). Some useful things to note are how the map reveals itself as you explore more areas, markers for save points, side-events, and entrances to sub-areas, and how main story objectives are marked, even if you haven't explored that area.

Additional features that we plan to implement include:

Exploration percentage

Item collection percentage

Switching maps between areas

Save point teleportation (after unlocking the ability)

(A video is included in attachment.)

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