Home Creators Posts Import Register Favorites Logout

Content

The first images from the upcoming film adaptation of The Legend of Zelda have been released by Nintendo, and I regret to inform you that I have decided to go all-in on this movie.

Dropped via the Nintendo Today app, we got our first official shots of Bo Bragason as Zelda and Benjamin Evan Ainsworth as Link. The former is dressed in blue, echoing her color palette from Breath of the Wild, while Link’s more traditional green tunic calls back to the likes of Ocarina of Time and Twilight Princess. We also get our first glimpse of Hyrule in the form of New Zealand, which if Peter Jackson’s Lord of the Rings trilogy taught us anything, makes for an excellent backdrop to your fantasy world.

Zelda is seen holding a bow with a quiver full of arrows on her back, perhaps pointing to a character who may take a more active role in the plot of the movie, as opposed to being relegated to the sidelines as a damsel in distress, which would be great. There were also some leaked set photos recently that showed what looks to be actress Dichen Lachman (best known as Ms. Casey on Severance), playing the role of some kind of mentor or guardian to Zelda, most likely Impa. 

All of this lends some credence to the theory that this movie won’t be a straight adaptation of one of the games, but rather a story that pulls elements and iconography from across multiple entries in the series. And for Zelda, this actually makes a lot of sense – I’m all for treating the story as a kind of monomyth that’s passed down through countless generations, glomming on to various elements along the way while still retaining the core spirit of what makes the games so special.

Not being forced to adhere to a single narrative would allow for a nice flexibility in the storytelling and production design. I could see them pulling inspiration for Hyrule from various games in the series – a mixture of the cozy-yet-melancholic Neverland of Ocarina’s Kokiri Village, the regal majesty of the Zora from Twilight Princess, the workers enclave of the Goron village from Breath of the Wild, etc.

For me, Zelda’s story throughout the years has always been less about direct plot points and narrative flow, and more about the vibes and raw sense of exploration that came from getting lost in its world. And I’m really hoping that’s something that director Wes Ball can tap into. Ball is best known for his work on the serviceable Maze Runner trilogy, but more recently (and more impressively), the genuinely good Kingdom of the Planet of the Apes. That one featured a sprawling landscape, long stretches without dialogue, and a lot of interactions between humans and critters. Sounds like a decent starting place for a Zelda movie.

By now some of you are probably already typing out comments about how this project should’ve been animated instead of live action, and honestly, I’m with you there. But that’s not the world we live in, so there’s no use dwelling on it. Also, if characters like Spider-Man taught us anything over the past 30 years, it’s that we can have several dozen incarnations of a hero across every medium imaginable, so please look forward to 2038’s Into the Zelda-Verse.

Really quick tangent, but as I mentioned above, these images first hit via the Nintendo Today app. For the 99% of you who don’t know what that is, it’s a kind of official Nintendo calendar app where they drop various bits of news, trivia, historical milestones, and random pieces of art and music every morning. It’s also one of the four (!) official Nintendo apps that I currently have installed on my phone, alongside Nintendo Music, the Nintendo Store, and the Nintendo Switch app. For the life of me, I cannot tell you why these aren’t just folded into one single app.

But yeah, when it comes to my growing hype for the Zelda movie, I really should know better by now. We’ve been down this road countless times before, and it almost always ends the same way. A Hollywood adaptation of a video game series that I love gets announced, some talented folks get attached both in front of and behind the camera, and then some images and brief video footage of the production begins to trickle out. And lo and behold, my hopes and dreams for said adaptation begin to inflate just enough, to the point where I start to think that maybe this will actually do justice to the source material that I hold in such high regard.

And then we get Resident Evil. And Silent Hill. And Prince of Persia. And Assassin’s Creed. And Uncharted. And Halo.

But in my defense, we’re also in a bit of a renaissance when it comes to these adaptations. On the streaming front, we have HBO’s The Last of Us, Amazon’s Fallout, Peacock’s Twisted Metal, and Netflix’s Arcane and Cyberpunk: Edgerunners. In theaters, this past decade or so has seen the solid Detective Pikachu, the charming Super Mario Bros. Movie, the serviceable A Minecraft Movie, and Ubisoft’s Werewolves Within, which is arguably the best video game adaptation of the bunch.

Which of those lists The Legend of Zelda will join remains to be seen, and we still have a ways to go before its May 7th, 2027 release date. In the meantime, Nintendo has The Super Mario Galaxy Movie, which is slated for a few months from now on April 3rd, 2026. We just got the first teaser for that as well, which introduced us to the excellent casting of Brie Larson as Rosalina and Benny Safdie as Bowser Jr., and finally proving my theory that Shigeru Miyamoto is a big Uncut Gems fan.

Files

Comments

Pēteris Krišjānis

Marty, that start of title gave me slight mental breakdown. Not even as a joke, ok? 😅

Kai

Regarding whether TLoZ should have been animated or not, I wonder if that was a top down rather than bottom up decision - Nintendo really wants movie production in its portfolio, and it doesn't want to be tethered to one external studio (eg Illumination) or style (animated), it wants the contacts and the internal knowledge to make what it wants, and they wanna be as in control of it as possible. So movie 2 (well, 3 I guess, counting galaxy) being live action makes sense as the next step regardless of what IP gets deployed to it, its a big opportunity to pick up another set of movie production intel. And at that point Zelda is probably the most logical fit. Or Metroid, but that seems expensive. Basically, look out for the Star Fox puppets movie next.

Doctor Islands

Same 😖 I thought it was going to be a resignation announcement!

Dread Pirate Mittens

This may sound sappy, but one of the things that drew me to Second Wind is Marty's enthusiasm for things he likes. I'm glad he's exited for the movie. And even if it's bad, we'll get a great Rewind about it.

bluemage27034

Oh. Id forgotten about the uncharted movie. It was awful

Ryallen

Whatever happens, Link better not have any dialogue. Also I don't know if Zelda should be the one using the bow. She should absolutely have more of a presence in the movie but Zelda's always been the mage character. Link's second most iconic weapon is the bow so I'm not sure why they gave it to Zelda instead. I mean I *know* but I don't know, if that makes any sense

Matthew McGuire

I'm with you on this 100%. When I was young and finished the first Zelda, I always imagined that the sequel should be Zelda as an archer saving Link's hide for a natural story follow. Not surprisingly Zelda 2 was a serious disappointment. So Zelda looking tough with a bow makes me giddy as hell. With the look on Link's face I wonder if we will get an "Excuse Me, princess" at least once. :-) As to it being live action... since The Super Mario Bros. Movie was the first spectacular live action failure it makes sense to try Zelda next. They are literally flagship Game one and Game two for the console when it came out. If this doesn't bomb and they do another, Metroid would likely be next. Duck Hunt actually could be made into a stupid movie for fun, but I suspect they would pass on that. These have to be tent pole style films to do right by the legacy of their franchises and Nintendo as a brand.

Matthew McGuire

I'm torn on Link speaking. On one hand it would be cool, but on the other it may make the movie a lot harder to execute effectively. Then again that kind of choice could lead to fun storytelling in the script. Since they are elves I always imagined Zelda as bow for her default attack and magic for close quarters or area effects to supplement. So where Link has items to do other things, she uses spells that do other things, and likely many of the same things really if desired. If you did it right you could build her as a variant version of Link so you can play the game as her instead.

Davsau

I think he should get exactly one line of dialogue in a post credit gag. Zelda says something critical of him and he says, of course, ‘Well excuuuse me, Princess.’

Tim Wilson

Anyone remember the John Woo Metroid movie announcement a couple of decades ago? That would’ve been the best timeline… That aside, I’m mixed on this. I have no issue with it being live action, I just wonder if the plot will be strong enough to. It’s had some strides and TP had some genuinely excellent characters and scenes but at its core, remove the gameplay and Zelda’s plot is fairly typical fantasy faire. I’m just worried this is going to be Lord of The Rings from Temu more than a true Zelda experience on the big screen.